RimWorld
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Overlapping Interaction Spots
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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2020年3月9日 19時00分
5月4日 9時31分
6 項目の変更履歴 ( 表示 )

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Overlapping Interaction Spots

解説
Adds back the ability to have interaction spots overlap as was allowed in 1.0 and before.
38 件のコメント
Diddily  [作成者] 5月4日 17時16分 
OG gang knows how it used to be.
[The] Force 5月4日 15時30分 
I have no intention to use this cause my brain has decided it likes the ability to have chairs facing the right directions but I *KNEW* this was a real thing. My friend kept telling me I was full of shit but I knew it was real, thank you for proving me right! (also this is a great mod and people should use it)
Diddily  [作成者] 5月4日 9時31分 
1.5 support added
Bosh 4月9日 8時40分 
1.5?
Mad Derp Packer 2023年4月25日 3時53分 
@Yagami Use 'Same Spot' Mod maybe that will help. you can't cheese with a bottleneck on raids with a narrow corridor with that though. :D
dawg 2023年2月6日 15時32分 
@yagami its not suppost too its just for being able to put them together, nothing in the description included 2 people being able to work in the overlapping interaction spots
Diddily  [作成者] 2022年12月5日 22時03分 
Shouldn't impact anything with saves
dawg 2022年12月5日 17時41分 
works for old saves?
Yagami 2022年8月22日 8時50分 
It's not working on 1.3. The working NPC will be drived away by the other one that I sent to the other workbench. Two NPCs can't share a lovelapping spot.
rubbermaid_tupperware 2022年4月24日 11時23分 
@Diddily, yeah, that was simply an example. Have read some people use it where I do not, a little too immersion breaking for my like (same as people throwing down that empty sleeping spot and somehow magically getting comfort from it). But I can see people/pawns doing something sitting on a bed or bedroll.