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The units are supposed to be destroyed when moved upon, which is good, but I of course had hoped that the AI would use the units efficiently.
Thank you for the feedback, I'll look into how other tests have worked with the stacked units- though I'm afraid there's not much I can do to adjust the AI.
The archers act like great generals as far as defense. If they are left not stacked with a melee unit they will just be destroyed, not captured.
The A.I. does not seem to use them well in this regard. They do not attack with the ranged units as far as I could see. But my scope of test was limited. However, they do not stack them adequately and move them about more like an actual civilian unit.