Starbound

Starbound

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Monsters not opening doors
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8 Mar, 2020 @ 7:58am
12 May, 2020 @ 7:52am
15 Change Notes ( view )

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Monsters not opening doors

Description
Through a long search, trial and error - i made this micro-patch, that will fix a few errors, found in process of time, that i have the game
Improvement of interaction mechanics, briefly:
Flying mobs no longer open doors
Restored three missing Erch. mine blueprints

Patch Note:
1) Starting from version 1.2.3 in the first dungeon, for some reason, some of the recipe were deleted - i was very upset, coz basically didn't want to open the console and use it for something throughout the gameplay. It also slightly expands the pool of items, that you might need, if you want to populate a specific settler at your own request/assignment of other tenants
2) Based on the type of the latest update, the developer probably improved the intelligence of humanoids and, apparently, the function responsible for part of the intelligence of creatures, in this case - flying monsters, began to open the doors. For say, if you aggro a creature, barricade itself from the side of the door, and if will be a gap in the wall above/behind - the creature will fly around and flood inside
Turning it off gives us a specific effect in the form of complete stupidity of [flying] mobs and now even this is an acceptable option for me - once it was (in old ver. of SB), but this nuance - only for ordinary flying monsters and will not be especially noticeable in late-game; the main thing is that "smallflying" will not touch the colonists, so it's good that everything is at least so
I tried to add banal disabled function of opening doors by monsters - of course, this would be too easy and wouldn't work. The functions responsible for this can be a huge number of strings in any files and to work with it alone - brings me buttheat D:
Many thanks for help with flying mobs to MewNuke
After my release it - please feedback, if u have some problems!
p.s. Sorry for my english - it's not my native lang.
27 Comments
Star_Slayer666 4 Jul @ 8:44am 
Thank you! May Lazyfish abandoned game, but real fans will support this comatose named Starbound.
Spoonky Scenvy Screeleton 10 Nov, 2023 @ 1:47am 
they still open doors >:(
Nirva 27 Feb, 2022 @ 9:36am 
ah alright, well thank you, i have been subscribed to this mod for a while now, and it really makes SO much of a difference. thank you for making this.
Freybjörn  [author] 27 Feb, 2022 @ 4:41am 
Thank you for the advice abt text, i will try to change it
This mod was made with only one purpose – to fix the gameplay in the early-game; fix stuff that was before, but now was disappeared.. By mistake? Idk
I can refer that a ground mobs can open the door, literally knock it out, but firstly, because this wasn't the case before, and secondly, making some emphasis on realism – it would be unlikely that a fragile flying creature could try to do this. So i made this mod :engi:
And in the same way, i fixed the first dungeon in the game – after one of the patches, some blueprints was disappeared from the Erch. Mine, which i returned with this mod
p.s i haven’t played the game for a long time, but if i correctly remember i touched only on the mechanics of flying monsters; ground monsters could never open doors, they haven't problems with accidentally confuse AI of humanoid creatures
Nirva 10 Feb, 2022 @ 6:36pm 
also the patch notes are extremely wall-of-text-y, so its hard to read without losing track, maybe try cutting down on the sentence length and try seperating notes 1 2 and 3?
Nirva 10 Feb, 2022 @ 6:33pm 
does this mod do litterally ANYTHING other then preventing ALL monsters from opening ANY doors. just asking cus i see some stuff about loot changes????
Freybjörn  [author] 20 Jan, 2022 @ 11:27pm 
Спасибо!
Мелочь, безусловно, но я просто очень уж любитель перфекционизма, люблю на стартовой планете задержаться, полазить, ибо в лейт-гейме я уже вряд ли буду так досконально изучать подземелье.. Поэтому, особенно бегая где-то недалеко от поверхности не хочется, чтобы вернувшись к торговцу его уже не было бы на месте
Енот 11 Jan, 2022 @ 1:32pm 
Автору здоровье а мне крепкий дом.
Наконец-то я могу поспать.
Zero Ignis 5 Apr, 2021 @ 5:31am 
Thanks for the patch, this bird bug was complicating my game.
Freybjörn  [author] 6 Mar, 2021 @ 11:40am 
Hi. So.. I don't think that reason something didn't work - is in way it was packaged. So apparently you just did something wrong, up to a trite undelivered parenthesis or comma
Unfortunately, i wasn't able to solve the problem in a good way, as i want, however, yes, it works, so it's better not to touch anything, ahahah