Transport Fever 2

Transport Fever 2

208 ratings
Third Rail Tracks: North America
   
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Scenario: USA
Track/Street: Track
Asset: Track Asset
File Size
Posted
Updated
12.284 MB
3 Mar, 2020 @ 7:00pm
4 Mar, 2020 @ 6:24pm
2 Change Notes ( view )

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Third Rail Tracks: North America

Description
This mod adds third rails to the game.
The rails come as new track types and conform to both curves and slopes automatically and with 2 levels of detail.
Their dimensions are based upon third rails around New York and the stylised on the Toronto Subway.
Included are standard and high-speed variants of the 3rd rail.
The 3rd rails do not replace the overhead lines, and are technically non-electrified.

Notes
In general, the mod is pretty straight forward but here's a few details.
See the images for a visual examples.

Directionality
The third rail will always be on the right side of the direction that the track is being built. Unfortunately, this can't be changed after it's been built so rebuilding the track is the only way to change sides.

Sharp Curves
Sharp curves do not have any supports. This was a trade off as either there would be none or too many. I went with the none option and instead included the supports as a asset that can be added latter.

Crossings
Crossings by default will have the 3rd rail running through them. To get rid of them, seperate out the crossing and replace the rail with default rail. The track is identical so they mesh right into each other.

Dimensions
For any modders looking for the dimensions of the rail to match up with your models, you can find the dimensions below.
  • 1400mm - Centre of 3rd Rail to centre of track
  • 100mm - Elevation above rail running surface to 3rd rail running surface
  • 100mm - Gap between protector board and surface of 3rd rail
These dimensions are close to the tolerances of 3rd rails in the New York area.

Update: 04/03/2020
Instead of using waypoints as the supports and extra 3rd rail assets, these are now track-side assets.
The waypoints are removed but this shouldn't crash your game, just make all old ones as default cubes.

Also check out my British style 3rd rail!

If you want to donate a coin or two to me I'd really appreciate it!
paypal.me/agohonoh
31 Comments
asmsiantar22h 4 Sep @ 2:27am 
Can I use the models?
Spacemanspiff1998 21 Jul, 2022 @ 3:12pm 
Fun fact about the Toronto Transit Commission: it uses 4 ft 10+7⁄8in gauge rails instead of the standard 4 ft 8+1⁄2 in rails meaning that rolling stock for the TTC's Subways and streetcars have to be built specifically for the guage
M0TH_Ai 5 May, 2022 @ 12:51pm 
Is there a way one can add invisible canopy to electrify my system.( It uses this mod and it would be a eye sore to run a DLR rolling stock without the need for overhead wires).
eric 24 Jan, 2021 @ 8:09am 
Is it possible to add speed limits?
Agohonoh  [author] 24 Nov, 2020 @ 2:47pm 
@Alex_Cznv
Awesome! Thanks for the shout out, your mod looks great!
Agohonoh  [author] 24 Nov, 2020 @ 2:46pm 
@Roman
I think it should be! I haven't tested it but I can't imagine there should be any conflicts.
Agohonoh  [author] 24 Nov, 2020 @ 2:45pm 
@DustinCJ

It would be possible but as the 3rd rails are basically part of the models of the tracks themselves, I wouldn't want to redistribute their track models, not to mention I don't really have the time right now.
DustinCJ 23 Nov, 2020 @ 8:12pm 
Could we combine the third rail with the Japanese concrete tracks to make underground tunnels look more realistic? The Japanese concrete tracks come with concrete tunnel walls as well. Screenshot
Metra Fan 30 Sep, 2020 @ 3:41pm 
is this compatible with the american trackset mod
Alex_Cznv 13 Sep, 2020 @ 5:53am 
Hi, I just released a "bb 1-80" locomotive mod that uses a third rail similar to that of this mod, so I allowed myself to recommend it. Thank you for your work!

Cheers !