Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

29 ratings
Dermo v etom gorode nyshno RASHEVELIT
   
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Content: Maps
File Size
Posted
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123.694 MB
24 Feb, 2020 @ 7:48am
26 Feb, 2020 @ 11:35am
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Dermo v etom gorode nyshno RASHEVELIT

Description
Уральские Пельмени возвращаются
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You arrive in an abandoned city, occupied by Mental.
Captain Borok was assigned to guard the territory.
He took 5 key points on the ground, setting outposts there.
That's why they sent us, Sam.
Our task: capture these positions.
Our presence here will not go unnoticed.
Borok manages a Zorgs security battalion. They will notice us as soon as we arrive.
I will cover you as far as possible.
It is possible that Borok will appear on the battlefield in person.
This will be our chance.

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My new Single/Coop map for Serious Sam Fusion (released in honor of my birthday.)
I hope you enjoy and have fun.

Thanks to Croteam Discord(especially apple, PikaCommando, Danny S, Spy's Creed, Ryason55, UrbanDeHuman, Nevermore2790, Solais, Mauritsio, Ded_Kadath), Cream Thanadrax, Ocean_Fish and Cyborg for the help and MOTIVATION!!
16 Comments
YeahkeaframPowelleythrage 21 Jul @ 1:55pm 
Дэрмо в етом городе нйсхно РАСХЕВЕЛИТ
Check ur Vibes 28 Feb, 2020 @ 9:50am 
Спасибо за это безумие xD Товарищ вертухан решил мне не помогать, а валятся на земле. Финальный босс решил это дело исправить и не обращая на меня внимания пинал его
✦Rarity✦ 28 Feb, 2020 @ 2:49am 
На старости лет карту с Конквестом мутить решил яснапонятна.
С Днём Рождения, кста )))
PikaCommando 27 Feb, 2020 @ 9:48am 
From the moment the introduction cutscene started, I knew this was gonna be something special. Well, it isn't really in the grand scheme of things, but it's still pretty cool. I like the new Zorgs and the Helicopter ally but it makes things a bit too easy (though he's certainly needed) and sometimes touches the ground for whatever reason like SS2 Helicopters. The boss should've been scripted so that he only looks at the player and won't switch target and he gets stunlocked too easily. Lack of an ending cutscene leaves a bit to be desired too. Also, some text in the intro goes away too fast and some of the models don't have the LODs to support the size of the map so they can noticeably fade in and out of existence, but I think it's something you'll naturally improve on in the future.

Anyway, there's a modest amount of Beheaded Rocketeers in the map so I'll give it a 6/10.
Mike Uchiha 26 Feb, 2020 @ 6:59pm 
and happy birthday
Mike Uchiha 26 Feb, 2020 @ 6:56pm 
Ricardo Stone is ready
[-:-]Harbinger 26 Feb, 2020 @ 6:04pm 
Its not that bad, maybe a bit dull.
Boss was interesting, though it should be bigger and have a bigger wound threshold, it just gets stunlocked to death.
ChrysaLis  [author] 26 Feb, 2020 @ 1:32pm 
Finally fixed Zorgs, Sorry for the inconvenience
Mordecai and the Kobokerz 26 Feb, 2020 @ 11:12am 
i appreciate that, also ♥_Princess_Cadence_♥ Happy birthday dude
Human  [author] 26 Feb, 2020 @ 8:33am 
we know