Total War: WARHAMMER II

Total War: WARHAMMER II

233 valoraciones
(SFO Grimhammer Standalone Submod) Merwyrms and More
   
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Etiquetas: mod, Units
Tamaño
Publicado el
Actualizado el
96.688 MB
24 FEB 2020 a las 0:51
27 NOV 2021 a las 4:08
16 notas sobre cambios ( ver )
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(SFO Grimhammer Standalone Submod) Merwyrms and More

En 2 colecciones creadas por HashutChampion
HashutChampion's TW Mods for Streaming
224 artículos
Hashut's Co-op Modlist
96 artículos
Descripción
This is a Merwyrms and More Standalone Submod for SFO Grimhammer

Standalone means it doesn't need original Mod , soo you don't need the original to enabled

Credit and Attribution
Creative Assembly created the Amanar model and textures. Further modelling, texturing, and animation work was done by ChaosRobie.

Special thanks to people in Cataph and Crynsos's Modding Den and Phazer's Modding and Codding Den
71 comentarios
Augustus 23 JUL 2022 a las 16:06 
sciowyrms is set 0/0 bruh
LWH 25 MAR 2022 a las 14:12 
too strong
HashutChampion  [autor] 19 ENE 2022 a las 22:41 
@Lost Trekkie you have to
Mosley was right 18 ENE 2022 a las 23:41 
Do we absolutely 'have' to have the 'hunter and the beast' DLC for this to work, or is that just optional?
Jon 13 DIC 2021 a las 9:58 
Is this currently on par with SFO latest update?
[Project KT-Mod] Grimgor Thraka 19 OCT 2021 a las 4:29 
Great work. Thank you for all your SFO modding.
Deviant 10 OCT 2021 a las 7:38 
Also compatible with - SFO: Grimhammer II - Battles Only.
I think it's worth writing about it in the description.
Donald Trump 10 OCT 2021 a las 4:30 
How do i recruit this unit?
NEVEREVERLATE 11 SEP 2021 a las 12:24 
I can't currently recruit sciowyrms as lothern as the unit cap is set to zero for the unit. I have unit caps turned off and all other units that are normally capped have a capacity of 100 as default.
The Black Kaiser 27 AGO 2021 a las 5:40 
Thanks for your wonderful mod! I would like to present my mod compilation that includes your mod for others to enjoy!

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