Avorion

Avorion

50 ratings
Flight Sector Overview
   
Award
Favorite
Favorited
Unfavorite
Mods: Mod
File Size
Posted
Updated
510.226 KB
23 Feb, 2020 @ 10:08am
26 Dec, 2021 @ 12:04pm
24 Change Notes ( view )

Subscribe to download
Flight Sector Overview

Description
Tired of switching to strategy mode just because you want to see a list of all the entities in a sector and possibly select one you are interested in? Want to easily see distances to other entities in the system without having to select each of them? Well now you can have that information available while still flying your ship!

The Flight Sector Overview mod brings the sector overview window found in strategy mode to the flight combat HUD. The mod also creates a configuration window selector which gives you extra control over what information the sector overview displays.

The settings window can be used to select or disable several new features added to the overview with this mod:

- Change the size of the overview window while in flight mode
- Control what types of entities are displayed by the sector overview
- Enable an additional column showing distance to the entity
- Sort entities by distance instead of type and name

Some additional entities have been added to the "Other" section of the overview. Claimed asteroids owned by the player or their alliance are now listed. And valuable objects detected by an object detector will also be listed in the overview when in the detector's range.

A Chinese translation is now included thanks to Maxadam.

LIMITATIONS:
After moving or selecting an entity in the window, make sure to move the cursor off the window before releasing shift or other configured key that enables the cursor. Otherwise, the game may still send mouse clicks to the sector window even when the cursor is hidden.

There is now a feature to display wreckage on the sector overview. This option works a bit different from other options due to the huge numbers of wrecks in some systems. Enabling the display of wrecks is not permanent. It will reset to off every start of the game and every jump to a different sector. So if there is a sector where the wrecks cause issues for your client, leave it off and only turn it on as needed.
Popular Discussions View All (2)
1
27 Dec, 2021 @ 2:18pm
Translate mod
MAD_Evil
0
9 May, 2020 @ 3:59am
Additional feature ideas
lammaer
55 Comments
Malgar 1 Jan @ 1:25am 
That is absolutly helpful, thank you very much!
Reconjack85 3 Jul, 2023 @ 1:12pm 
Great informational mod, works perfect in current version of game
GER HarzerII 11 Dec, 2022 @ 7:23pm 
This sounds wonderful, but i dont know how to open the Flight Sector Overview. Is there a key?
In the controls of the game there is no keybinding for it. :(
The Devil 5 Dec, 2022 @ 12:15am 
Hi,
it would be nice to have a list of rift objects too. Thanks
CurtimusPrime92 23 Sep, 2022 @ 10:29am 
this is a cool mod, but for some reason my personalized settings seem to "reset" to default every time i jump which is very annoying
Droknar 6 Aug, 2022 @ 5:42am 
With the latest DLC release/patch the object scanner has changed to be a ping you manually click and it hightlights for 30 seconds. With this mod turned on the highlight only lasts half a second, rendering the object scanner almost useless. This mod needs to be updated for the new feature.
SpaceNavy 14 Dec, 2021 @ 3:11pm 
Possible to make hotkeys to hide/open the side panel (numpad minus), go between the tabs (numpad forward slash/asterisk)?

Also make salvage and asteroids separate tabs?
rickcarson 4 Nov, 2021 @ 7:56pm 
In 2.0.9 Its complaining in the console about a call to PlayerStateType.Interact
Not sure where to find the specification of that enum otherwise I'd check whether it changed myself, sorry.
PISTOL CUPCAKES 17 Oct, 2021 @ 2:47pm 
is it possible to show rich asteroids (the jumbo sized ore ones with like ~100k ore) in the overview?
s0nycz3kk 26 Sep, 2021 @ 5:48am 
@LumberingTroll Ye it's intentional, I am trying to get the feature toggled with a keybind.