Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
long Time no see.
Back at it again with a new Bug.
It appears to be, that you can open the Tester-Room with any Object when you have it equiped with the "Magnet-o-stick"
Here you have a Video:
https://youtu.be/qXXwVtMz4Co
If you need further details, just accept my Friendrequest again :)
Take Care.
I did few things it was such hussle to work on this today, took much longer than I anticipated! In any case I hope the crash issue is fixed, **come back to me with update do you guys still crash randomly**, I personaly did not experienced any crashes, and map is better optimised too but i cant be 100% sure till others try it, thanks!
also some buttons might not work as intended though i tried test everything so most is fine, i just might overlook something (had some bug wtih map file and needed re-do every input-output stuff there was)
Well good luck, hope it works!
Well since no good lead what causes it my guesses are its either some issue with occluders in walls on spawn point, or maybe (since iam not sure) I mistakely generated cubemaps twice and that randomly causes the issue.
In any case got few errands to run today, I'll be back in few hours then get to it, and take slight gamble, I'll try optimize visleafs around spawn and remove occluders entirely it should not be like very bad drop in preformance around spown and I'll ship update later today, so keep eye for ver 3.0 , and let me know after some testing do you guys still getting that random crash going,
thanks cheers!
"I assume for you guys this issue also was super random, and noone been doing anything specyfic to try re-create this crash?"
The only thing i can say is, that it happend to multiple People (sometimes only 1, sometimes multiple Crashed at the same Time), in random intervals, and we did nothing special.
Might be related to the Skybox thing? idk
Anyway good Luck finding the Error, i think we will test the Map again after the Update to see if the Crash-Causing is gone.
Take Care.
It is concerning that you mention this. I did today get map ready for update, generally final version of skybox "update" but I'll see can i spot something which causes that error before updating.
And for me it was like gmod just closes down and it was so random its hard to tell why, especialy after hosting again it was working just fine.
I gonna look into it and try get that fixed till friday. I assume for you guys this issue also was super random, and noone been doing anything specyfic to try re-create this crash?
In any case thank you very much for info since i assumed that was fixed and not think much of it.
I gonna post comment here as soon i identify the problem, cheers!
I really enjoy your Map and it is currently used on our TTT Server.
Unfortunately some Users, myself included are experiencing a "Crash to Desktop"
The Game just frezzes and then Garrys Mod closes.
As of right now, I have no clue why this is happening.
Da you know why this could happen?