Garry's Mod

Garry's Mod

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ttt_weekend_in_estate (v. 4.1) - Visuals Update!
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Realism
File Size
Posted
Updated
175.382 MB
21 Feb, 2020 @ 4:15pm
2 Apr, 2020 @ 5:41am
12 Change Notes ( view )

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ttt_weekend_in_estate (v. 4.1) - Visuals Update!

In 2 collections by Aie'dail
TTT Weekends
720 items
Aiedail's TTT_ maps
5 items
Description
CS:S Content Needed!!
Honestly every TTT server uses it so it should not be a problem! Look for "GMOD Textures Fix - CSS Textures" and you'll find standalone version x)

I happily present you second map in TTT Weekends series - in a nutshell as i mention in description of ttt_estate_classic i planned to make sorta re-mastered bigger version of classic cs_estate for TTT, and well here it is!

Please leave feedback and let me know if you find some bugs/glitches!
Maybe rate it when you at it? x) Thanks!



Map Features:
- great optimisation!
- random weapon spawns, and more than enough player spawn points!
- 4 traitor traps, and one secret door to open for traitors!
- Traitor Tester located in basement vault!
** find keycard to unlock it! - spawns in different place each round!
** card easily can be tossed in sandbox or bushes for example if you want make sure innocents wont get acces to t-tester,
** still afraid they will find it? toss it in fireplace and destroy for good!
- custom textures! (RealWorldTextures 1 and 2 by TopHATTWaffle!, and some self-made including few from ttt_weekend_in_alley which I did)
- a neat late afternoon!
- expensive paintings!
- cozy fireplaces!
- why are you locked in the bathroom?
- ambient sounds for extra immersion (crickets, birds, cars in background)
- swiming pool with take-off (there is force boost to make you jump even higher!)
- lovely back garden pool-shack!
- estate hides dark mystery! Some spooks included! - re-occuring theme on my maps x)
- 2 switches to shutdown lights (basement for main floor, and outdoor power box for 1st floor - just like in original cs_estate) some dim lights are left on purpose to avoid total pitch black darkness!
- not working mirrors!
- not working pooltable!
- not working arcade!
- not working electric guitar!
- a ADHD tree swing!
- neat 3d skybox!

Known Bugs/Issues/To Do:
- if for some reason you run game at DirectX 7 you'll have few props missing, in other words if you can run CS:GO you won't have issues! Its not gamebreaking though!

TO DO/ideas to maybe do:
- fix things listed above,
- maybe again some secret acces to 3d skybox,
- make so you can preview cameras outside

Latest Updates/Fixes/Changes
Can be found neatly listed >HERE<

Extra Credits (ones i could find)
- RealWorldTexture Pack's (1&2) by TopHATTWaffle[www.tophattwaffle.com]
- few props (Guitar, Bottle, Arcade) by johny[SRKA][gamebanana.com]
- DLT Speakers (black, and wood) models by Di[M]aN[gamebanana.com]
- inferno bushes fullbright fix by Natalya[gamebanana.com]
- Fiat from Rusty Car Pack by AsG_Alligator[gamebanana.com]
- Hotline Miami x Ruiner crossover art - by Valktuna
- Some stuff Sourced from Source games (CS:GO, HL2EP2, HL1)
- some paintings by Salvador Dali (have some of these in my irl room lol)
- Salvador Dali Portrait by Travis Knight
- Creepy Painting by Stefan Koidl
- electric weapon painting by Tony Rubino
and possibly bunch of random art from google images or other misc sources which I could not find creator names, some edited by me, (If I used some of your art let me know i happily credit you!)

Some extra info about this project you probably don't care about x):

Well as I did mention on begining this is my take on re-mastering/re-imagining cs_estate from GoldSource CS. Starting from scratch I was thinking ahead about optimisation (edit: at ver. 2.5 map been properly optimised)
Total making time for first relase - about 3 weeks.
Also when I will decide this map is in its final state - I'am thinking to turn it into proper CS:S map (possibly remake for CS:GO too - but that much later) with few competetive play/balance changes, and removing TTT related stuff - if that happens link gonna be here - map will be uploaded on GameBanana as probably cs_estate_remastered


Join our discord to play TTT at weekends! https://discord.gg/8uUZr7s
INSTRUCTION VIDEO: https://youtu.be/0pnrc_txcF4


14 Comments
Dejtriyev 4 Jan, 2022 @ 7:13am 
gangsta house
Elektronix 5 Jun, 2021 @ 8:51am 
Hey Bro,

long Time no see.
Back at it again with a new Bug.
It appears to be, that you can open the Tester-Room with any Object when you have it equiped with the "Magnet-o-stick"
Here you have a Video:
https://youtu.be/qXXwVtMz4Co

If you need further details, just accept my Friendrequest again :)

Take Care.
ZergSquad 11 Mar, 2020 @ 2:35pm 
The pictures in house is such ROFL
EchoTrash ♀ (Alt) 7 Mar, 2020 @ 11:07pm 
From the photos, it looks like it might be the ultimate prop hunt map. (。◕‿‿◕。)
Aie'dail  [author] 4 Mar, 2020 @ 5:09pm 
Alright @Elektronix update is live!
I did few things it was such hussle to work on this today, took much longer than I anticipated! In any case I hope the crash issue is fixed, **come back to me with update do you guys still crash randomly**, I personaly did not experienced any crashes, and map is better optimised too but i cant be 100% sure till others try it, thanks!
also some buttons might not work as intended though i tried test everything so most is fine, i just might overlook something (had some bug wtih map file and needed re-do every input-output stuff there was)
Well good luck, hope it works!
Aie'dail  [author] 3 Mar, 2020 @ 11:12pm 
I tried re-create crash, hosted game many times in hope to get crash dump file and look for clues in there but without succes.

Well since no good lead what causes it my guesses are its either some issue with occluders in walls on spawn point, or maybe (since iam not sure) I mistakely generated cubemaps twice and that randomly causes the issue.

In any case got few errands to run today, I'll be back in few hours then get to it, and take slight gamble, I'll try optimize visleafs around spawn and remove occluders entirely it should not be like very bad drop in preformance around spown and I'll ship update later today, so keep eye for ver 3.0 , and let me know after some testing do you guys still getting that random crash going,
thanks cheers!
Elektronix 3 Mar, 2020 @ 3:23pm 
Thanks for your Response,
"I assume for you guys this issue also was super random, and noone been doing anything specyfic to try re-create this crash?"

The only thing i can say is, that it happend to multiple People (sometimes only 1, sometimes multiple Crashed at the same Time), in random intervals, and we did nothing special.

Might be related to the Skybox thing? idk

Anyway good Luck finding the Error, i think we will test the Map again after the Update to see if the Crash-Causing is gone.

Take Care.
Aie'dail  [author] 3 Mar, 2020 @ 1:50pm 
Damn, Not really, truth be told i experienced this once or twice before i locked swing seat spawn so it wont move untill pushed, I generally assumed maybe offscreen the physics glitched since before swing was just derping around and I left it like that as meme i guess.

It is concerning that you mention this. I did today get map ready for update, generally final version of skybox "update" but I'll see can i spot something which causes that error before updating.
And for me it was like gmod just closes down and it was so random its hard to tell why, especialy after hosting again it was working just fine.

I gonna look into it and try get that fixed till friday. I assume for you guys this issue also was super random, and noone been doing anything specyfic to try re-create this crash?

In any case thank you very much for info since i assumed that was fixed and not think much of it.
I gonna post comment here as soon i identify the problem, cheers!
Elektronix 3 Mar, 2020 @ 8:28am 
Hey Man,
I really enjoy your Map and it is currently used on our TTT Server.
Unfortunately some Users, myself included are experiencing a "Crash to Desktop"
The Game just frezzes and then Garrys Mod closes.
As of right now, I have no clue why this is happening.

Da you know why this could happen?