Arma 3
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Enhanced Debug Console
   
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Data Type: Mod
Mod Type: Mechanics
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534.909 KB
18 févr. 2020 à 8h42
27 janv. 2022 à 21h08
11 notes de changement ( voir )

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Enhanced Debug Console

Dans 2 collections faites par M9
Arma 3 Tools
90 objets
M9-SD's Workshop (ARMA 3)
85 objets
Description
Enhanced Debug Console by M9-SD



Demo Video (V2.0.7)
Current Version: 2.0.9

Features:
  • Save & Load Scripts
  • Script Target List
  • Target Execute Button
  • Configurable Code Performance Test
  • Zeus Button

Requirements:
... Enabled debug console!

For this mod to work, you must have the debug console enabled, whether it be by mission param, description.ext param, Eden attribute, or global / mod param.
The easiest way to enable the debug console is to install either of the following mods, depending on your personal needs:
... https://steamproxy.net/sharedfiles/filedetails/?id=2000114984
... https://steamproxy.net/sharedfiles/filedetails/?id=2000131738
Alternatively, you can configure a whitelist in your mission's 'description.ext'[community.bistudio.com] file, like so:
  • Syntax (format)
enableDebugConsole[] = {"steamID64", "steamID64", "steamID64"};
  • Example
enableDebugConsole[] = {"81273982178973213", "3749832749732749", "7492374983274234"};
... For more information regarding debug console setup and usage, visit the wiki[community.bistudio.com].

Compatibility:
... Read before you use!

As of now, this mod only really works if you have your interface size set to small.
The reason for this is that EDC was built on small interface size, so the UI
adjustment values within the script are adjusted accordingly. You can try to use
it on other interface sizes, but you will likely run into problems like the UI being
cut off or pushed out of place. If anyone has a solution for this, let me know.

If you wish to use CBA alongside Enhanced Debug Console,
you must also subscribe to the EDC-CBA Compatibility Mod.

Suggestions are always welcome:
... Please comment if you find any bugs or would like a feature to be implemented!

TODO: - add other objects to target list - add diagnostic tools - Compatibility for Enhanced functions viewer mod - Compatibility for all interface sizes
... There's more to come, stay tuned

🥂 Cheers!

——————————————————————————————————

My Links

Donate[www.paypal.com]
Website[www.m9-sd.com]
YouTube
GitHub[github.com]
Workshop
Discord (ZAM)[discord.gg]
Discord (SQF Archive)[discord.gg]

——————————————————————————————————

Thank you for subscribing, rating,
& favoriting this mod!

20 commentaires
lyndell272002 27 janv. 2023 à 17h28 
Great mods how do you add capacity to the [military gear pack mod] backpacks
W-Cephei 21 janv. 2022 à 15h01 
Basically you just need to reset the id of the button back to 13289;
3den Enhanced set it to -1 for some fucking reason.
W-Cephei 21 janv. 2022 à 14h13 
Could you make a compat for 3den Enhanced? Currently the enhanced functions buttons from that mod breaks the UI
https://imgur.com/kiwJiXl
kMaN 21 janv. 2022 à 5h34 
In a dedicated environment, can this be run as a servermod or does it need to be on all the client's too?
LumièreL(Frank) 19 janv. 2022 à 2h45 
Can you make a normal size interface version?
M9  [créateur] 18 janv. 2022 à 15h45 
signature and keys should be working in this current version, also no issues with server global or local in my testing
fever dream 21 aout 2020 à 5h20 
-Update. Its you enable debug console 2 mod.
fever dream 20 aout 2020 à 16h18 
Server, global and local don't execute only target does. Might be a conflict with 3den, but I don't think so.
arthur2shedsjackson 9 mai 2020 à 13h44 
HI, I installed your mod because I'm hoping it can help me by-pass mission advancement bugs in old man scenario. can it do that? ..... how would that work lol?
Havok 20 avr. 2020 à 14h10 
As far as I can see there's no .bikey