Arma 3
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Enhanced Debug Console
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
534.909 KB
18 Feb, 2020 @ 8:42am
27 Jan, 2022 @ 9:08pm
11 Change Notes ( view )

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Enhanced Debug Console

In 2 collections by M9-SD
Arma 3 Tools
90 items
M9-SD's Workshop (ARMA 3)
85 items
Description
Enhanced Debug Console by M9-SD



Demo Video (V2.0.7)
Current Version: 2.0.9

Features:
  • Save & Load Scripts
  • Script Target List
  • Target Execute Button
  • Configurable Code Performance Test
  • Zeus Button

Requirements:
... Enabled debug console!

For this mod to work, you must have the debug console enabled, whether it be by mission param, description.ext param, Eden attribute, or global / mod param.
The easiest way to enable the debug console is to install either of the following mods, depending on your personal needs:
... https://steamproxy.net/sharedfiles/filedetails/?id=2000114984
... https://steamproxy.net/sharedfiles/filedetails/?id=2000131738
Alternatively, you can configure a whitelist in your mission's 'description.ext'[community.bistudio.com] file, like so:
  • Syntax (format)
enableDebugConsole[] = {"steamID64", "steamID64", "steamID64"};
  • Example
enableDebugConsole[] = {"81273982178973213", "3749832749732749", "7492374983274234"};
... For more information regarding debug console setup and usage, visit the wiki[community.bistudio.com].

Compatibility:
... Read before you use!

As of now, this mod only really works if you have your interface size set to small.
The reason for this is that EDC was built on small interface size, so the UI
adjustment values within the script are adjusted accordingly. You can try to use
it on other interface sizes, but you will likely run into problems like the UI being
cut off or pushed out of place. If anyone has a solution for this, let me know.

If you wish to use CBA alongside Enhanced Debug Console,
you must also subscribe to the EDC-CBA Compatibility Mod.

Suggestions are always welcome:
... Please comment if you find any bugs or would like a feature to be implemented!

TODO: - add other objects to target list - add diagnostic tools - Compatibility for Enhanced functions viewer mod - Compatibility for all interface sizes
... There's more to come, stay tuned

🥂 Cheers!

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My Links

Donate[www.paypal.com]
Website[www.m9-sd.com]
YouTube
GitHub[github.com]
Workshop
Discord (ZAM)[discord.gg]
Discord (SQF Archive)[discord.gg]

——————————————————————————————————

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20 Comments
lyndell272002 27 Jan, 2023 @ 5:28pm 
Great mods how do you add capacity to the [military gear pack mod] backpacks
W-Cephei 21 Jan, 2022 @ 3:01pm 
Basically you just need to reset the id of the button back to 13289;
3den Enhanced set it to -1 for some fucking reason.
W-Cephei 21 Jan, 2022 @ 2:13pm 
Could you make a compat for 3den Enhanced? Currently the enhanced functions buttons from that mod breaks the UI
https://imgur.com/kiwJiXl
kMaN 21 Jan, 2022 @ 5:34am 
In a dedicated environment, can this be run as a servermod or does it need to be on all the client's too?
LumièreL(Frank) 19 Jan, 2022 @ 2:45am 
Can you make a normal size interface version?
M9-SD  [author] 18 Jan, 2022 @ 3:45pm 
signature and keys should be working in this current version, also no issues with server global or local in my testing
fever dream 21 Aug, 2020 @ 5:20am 
-Update. Its you enable debug console 2 mod.
fever dream 20 Aug, 2020 @ 4:18pm 
Server, global and local don't execute only target does. Might be a conflict with 3den, but I don't think so.
arthur2shedsjackson 9 May, 2020 @ 1:44pm 
HI, I installed your mod because I'm hoping it can help me by-pass mission advancement bugs in old man scenario. can it do that? ..... how would that work lol?
Havok 20 Apr, 2020 @ 2:10pm 
As far as I can see there's no .bikey