Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[GS] Random Terrain Generator
   
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21.175 KB
13 Feb, 2020 @ 11:19pm
16 Dec, 2021 @ 4:55pm
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[GS] Random Terrain Generator

Description
You need Gathering Storm Expansion.

Plains, Desert, Grass, Tundra and Snow will generate randomly (Like Minecraft), and Tundra, Snow and Grass won't affected by latitude.

These 3 screenshots are Temperature is Normal, Hot and Cold's Map.
12 Comments
宁无言 31 Dec, 2022 @ 3:34pm 
能否做一个每次读档改变随机种子的MOD?就像文明5的全新乱数,读档踩蘑菇结果不一样
Ripz 2 Feb, 2022 @ 9:02pm 
Bruh perfect! thank you!
Flactine  [author] 30 Jan, 2022 @ 8:18pm 
@Generic White Guy It's a option in Map Option, not a map type. It compatible with most of map scripts, except Earth, Europe, East Asia, etc.
Ripz 30 Jan, 2022 @ 4:38pm 
is this a selectable map type? or is it compatible with other map scripts?
Flactine  [author] 2 Apr, 2021 @ 11:18pm 
@中二痛患者 温度选冷或者热
中二痛患者 2 Apr, 2021 @ 8:54pm 
能够增加雪原和沙漠的比例吗
Oathkeeper Oblivion 26 Nov, 2020 @ 7:26pm 
anyway to make this work in vanilla?
Billy 7 Oct, 2020 @ 10:19am 
it looks really good but it just makes everything difficult
五百一十一 23 Feb, 2020 @ 5:59pm 
瑞典大加强
Dans la pluie Café 16 Feb, 2020 @ 12:38pm 
这是毛子福音还是马里噩梦