Insurgency

Insurgency

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station_aof (checkpoint)
   
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Maps (co-op): Checkpoint
File Size
Posted
Updated
55.692 MB
5 Feb, 2020 @ 2:56am
17 Feb, 2020 @ 11:33pm
3 Change Notes ( view )

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station_aof (checkpoint)

In 1 collection by Rushin
Custom maps supported by Army of Five mod
24 items
Description
Credits
Original Station map by jakuza:
https://steamproxy.net/sharedfiles/filedetails/?id=317112080

Description
Station has never received an official coop port. The Station that was uploaded by the original mapper supports Checkpoint mode but unfortunately it only features five objectives, not to mention being broken by one of the game updates last year. Being based on the pre-official version, its layout also doesn't match the Station that you're used to.

I decided to take matters into my own hands and create an improved Station coop experience.

Features
  • 8 capture points
  • Based on the up-to-date version of PVP Station
  • Layout partially resembles Station Push on Security side (with extra areas to visit)
  • Up to 48 bots and/or 16 players supported
  • Map overview, resupply zones, and restricted areas included
  • Fine-tuned bot navigation
  • Map voting image is provided in aof_mapdata.vpk

Check out my other uploads

Notes
This map edition is primarily designed for my Army of Five mod.
Still, it should be fully compatible with vanilla game as well as most other mods.
Please share your feedback and let me know if you experience any issues.
11 Comments
ikir 29 Apr, 2024 @ 2:01pm 
Great map!
Rushin  [author] 17 Feb, 2020 @ 11:34pm 
UPD Feb 18, 2020. Counter-attack improvements:
- Station is now closed until you capture C and then still restricted until you defend it
- Objective F capture zone is now slightly larger to make it not so brutally difficult to defend
- Moved the last objective H onto the small roof nearby to make finales more interesting
- Slightly redesigned the balcony room nearby at the finale to provide additional cover
- Fixed minor issues (some missing decals etc)
(ODC) Wasbeer 11 Feb, 2020 @ 9:46pm 
Thanks a lot.
Rushin  [author] 8 Feb, 2020 @ 11:08pm 
UPDATE Feb 9, 2020:
- Moved objective C to the high hills on the left side nearby
- Station building now starts fully closed and opens up dynamically when C is captured
(-n00b-)ed 8 Feb, 2020 @ 10:55pm 
Good work. Everybody on the server likes it.
(-n00b-)ed 8 Feb, 2020 @ 10:47am 
The map seems to be running good. At first the server wouldn't start since I typed in the wrong number(1581179460) but then I realized the other number is the id number. No issues once I corrected my mistake.
(-n00b-)ed 8 Feb, 2020 @ 8:44am 
Thank you for the information, and swift response.
I'll add it to the server now and try it out later in the day.
Rushin  [author] 8 Feb, 2020 @ 8:31am 
Sure, it should run okay, no reason why it wouldn't. Yes, aof_mapdata.vpk is the same file, it contains custom sounds, voting screens etc for multiple maps, including this and winter rescue.
(-n00b-)ed 8 Feb, 2020 @ 5:45am 
I've previously attempted to run the older versions of Station on my server but they never worked.
I'm glad someone is giving some of these old maps some new life, thanks again for taking the time and effort to work on them.

My server is a 16 slot (6 players/10 bots) rented from gameservers.com .
I run the following custom theater: 667288497 thearmoryexpanded8&12playertheater by [insG] DeltaMike. Would your version of Station run okay?
Regarding aof_mapdata.vpk; I think the server pulled that automatically for your updated winter rescue map, is this the same file?
[SoTu] FreeZe 7 Feb, 2020 @ 1:48pm 
Copy that. I run a 500+ Insane Memphis server and I'm always looking for cool maps, especially refurbished ones to test on my server. Keep up the good work and I shall subscribe.