XCOM 2
96 ratings
No Lost World
   
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4 Feb, 2020 @ 6:31pm
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No Lost World

Description
The lost can be a fun change of pace, but dealing with them on every single mission can be a drag. Especially with Grim Horizon.

Use this mod and never have to deal with the Lost World Dark Event again!

But wait there's more! This can also be used to disable any other Dark Events that you feel are just not fun to have around. And if you don't know the template name of the one you want to be rid of? Just turn on LogAllDarkEventNames and it'll vomit all of them into the launch.log next time you start the game.
17 Comments
silverleaf1 7 Feb, 2022 @ 8:21am 
@Mitzruti I would say this mod would be a very good way to better balance the game if also using The Hive and its missions. A large Hive presence on a lost mission can rapidly soar out of control and on missions with timers and a designated evacuation zone the situation is even worse.
LiquidCrumb 22 Jun, 2021 @ 2:06pm 
will this work if you've already played a bit through?
Just relaunched the game after installing the mod,activating, and check marking it
TOAST 11 Mar, 2021 @ 9:32am 
The most fun modifier to have active permanently...
aegis 26 Aug, 2020 @ 6:21am 
provided lost world isn't active (i mean is it still removed from the pool of potential dark events)
aegis 26 Aug, 2020 @ 6:06am 
does this work mid campain?
Waves 27 Jun, 2020 @ 9:33am 
It doesn't remove Lost, it removes the Lost World event.

Can you do the reverse of this mod? Enable Lost World by default and garuntee Lost on every mission? Playing with Flood and/or Ork mods to replace the Lost and would really appreciate it.
SuperNiceGuy 22 Jun, 2020 @ 6:44pm 
Mod doesn't work with WOTC, Lost still appears :steamsad:
Stardust 23 May, 2020 @ 8:02am 
@gagi72

Lost arent in vanilla
so...
of course it can be used with WOTC
Gagi72 23 May, 2020 @ 1:37am 
Mitzruti can i use this with War of the Chosen ?
Lampros 10 May, 2020 @ 4:41pm 
Does this mod remove the Lost entirely from the game?