A Plague Tale: Innocence

A Plague Tale: Innocence

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A Plague Tale: Full Achievement Guide
By Gyde
A chronological guide on how to get every achievement in "A Plague Tale: Innocence".
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Introduction
Welcome to my complete achievement guide. This guide will contain all achievements in chronological order, meaning that you can get all the achievements in one playthrough.

This is recommended for people who have finished the game and is playing a second run (or collecting stuff they missed) but new players could try as well.

Good to know: If you've previously missed a collectible, you only need to play until you interact with the collectible. Not finishing the chapter will still count as collected in the next chapters.

Tip: Press CTRL + F (or whatever your find key may be) and just search for the achievement or collectible you're trying to find.
Chapter I - The de Rune Legacy


There are 2 achievements, 2 curiosities and 1 gift in Chapter I.


The de Rune Legacy
Complete chapter 1


More practice
Complete the aiming training




Behind the stables, you will find some stones with jars/pots on the barrels, destroy all 6 jars using Amicia's sling for the achievement.




Chapter I Collectibles

Gift #1: Whistle

For the first gift, climb a ladder beside the stables and the whistle will be on the "table" above.

Curiosity #1: Spices

The first curiosity is quite hard to miss. After entering the main building, head right, past the two maids and climb the ladder in the next room. The collectible will be at the back table.

Curiosity #2: Tablecloth

After the unavoidable interaction with Louise, follow the maid into Amicia's room and you will find the tablecloth on her bed.

Do this BEFORE entering Beatrice's room or you will need to restart to get it.
Chapter II - The Strangers


There are 2 achievements, 2 curiosities and 1 gift in Chapter II.


The Strangers
Complete chapter 2


Feeding the hungry
Find a lunch for Hugo


After Amicia explains to Hugo what the white crosses mean (the mini cutscene), take 2 right turns and you'll find an apple tree, after Hugo's question, you can give him an apple.

NOTE: Gift #2 and Curiosity #3 are before this point, get them first.


Chapter II Collectibles

Gift #2: Amulet and Talimans

At the village entrance, find a red shelter and go past it. Behind it will be a small dock with the gift on the dirty cloth.

Curiosity #3: Soap


When you just enter the village, at the Y split, take the right side road past a stone arch. Right after it turn right and the soap block will be on a chair in the right corner.




Curiosity #4: Incense & Herbs



When in Clervie's house, do not change clothes until you get the collectible, it is past the chest, on a drawer at the corner of the room.
Chapter III - Retribution


There is 1 achievement, 2 curiosities, 1 gift and 1 flower in Chapter III.


Retribution
Complete chapter 3


Chapter III Collectibles

Gift #3: Rosary



At the end of the church, there is a table on the right side with the rosary on it. Do not climb the ladder before this as it will progress the story.




Flower #1: Carnations



Impossible to miss, simply interact with the flower after Hugo runs to it.





Curiosity #5: Brew



Further into the chapter, you will need to break a chain to create a swinging light source.








Instead of running straight, there is a bar-less entrance on the right side of the wall.
(Can be seen on the far right of the screenshot)







Vaulting it will bring you into a pretty hidden room which is very easy to miss on your first run.








In the room you'll find various crafting materials and the brew.




Curiosity #6: Crusader Tabard



Later on in the chapter, you are separated from Hugo. Upon reuniting, climb back up the ladder Hugo just climbed down and at the back will be the tabard.
Chapter IV - The Apprentice


There are 2 achievements, 2 curiosities, 1 gift and 1 flower in Chapter IV.


The Apprentice
Complete chapter 4


Found!
Play hide-and-seek

After Hugo runs to hide, go into the left side of the bushes and you can sneak up on Hugo. Interacting with him will give you the achievement.

NOTE: Curiosity #7 and Gift #4 are before this point, get them first.

Chapter IV Collectibles

Curiosity #7: Hermetic Vessel











At the start of Chapter 4, there will be an opening along the fence, go through it and find a campfire, near it will be a tree bark and behind it will be the collectible.




Gift #4: Diary of an alchemist












After Hugo runs to hide from Amicia, head right straight away and you will find a crashed boat with the diary next to it.




Flower #2: Aquilegia


When you first arrive to Laurentius' farm, head past the horse and turn right to get behind the house. Beside a tree will be the flower.

Curiosity #8: Vitriol

Once you enter Laurentius' house, there will be a second door next to Laurentius'. After entering the second room, the vitriol will be on the table in front of you.
Chapter V - The Ravens' Spoils

There are 2 achievements, 2 curiosities, 1 gift and 1 flower in Chapter V.


The Ravens' Spoils
Complete chapter 5


Savior
Save a soldier


Later into the chapter, you will find a soldier stuck on the other side of the rats. Place your torch in one of the 2 torch holders on the left side of the wall. Light the torch next to him using ignifer and you will get the achievement.

NOTE: Flower #3, Curiosity #9 and Curiosity #10 are before this point, get them first.

Chapter V Collectibles

Flower #3: Gladiodus











At the beginning of Chapter 5, Just before going under the aqueduct, head left (from the first screenshot) and you will go up a little ramp. You will see a chest with some materials in it, go past that and at the end Hugo will run towards the flowers.



Curiosity #9: Sickle












Push the cart to the left side, then take out the guard with your sling. The chest with the sickle will be beside him.




Curiosity #10: Oliphant












After breaking the chains of the dead guards, head to the left of the guards and there will be a chest with the oliphant beside it.




Gift #5: Ballastella
After receiving the stick from Hugo (Picture 1), get back to Lucas and wait for the machinery to stop swinging. Light the stick from that fire source (Picture 2) and go towards an unlit ember with a sword in it (Picture 3), the ballastella will be beside the ember.
Chapter VI - Damaged Goods

There is 1 achievement, 2 curiosities and 1 gift in Chapter VI.


Damaged Goods
Complete chapter 6


Chapter VI Collectibles

Gift #6: Knucklebones
Follow Mellie into the hut with a bunch of bottles on the ground, at the end of the hut turn left and the gift will be on a table ahead of you. Do note that a guard may be looking at your direction.

Curiosity #11: Pound Sterling











After leaving the tent where you first asked Mellie to lockpick (Or just before you sneak past sleeping guards), drop down and go towards the right side wall, there will be a small room in the wall with the curiosity inside.



Curiosity #12: Declaration of war

Find a big white tent in the camp, you should be able to find it on your way to escape after saving Hugo. The curiosity will be on a stool
Chapter VII - The Path Before Us


There is 1 achievement, 2 curiosities, 1 gift, 1 flower and an alchemist cart in Chapter VII.


The Path Before Us
Complete chapter 7


Chapter VII Collectibles

Curiosity #13: Horseshoe
After crossing the watermill, look past the crack in the wall (behind the workstation) and use your sling to break the chain. After that, you can vault up into the room. The horseshoe will be on the other side of the wall.


Curiosities hunter
Find 13 curiosities

You should now also have found 13 curiosities.

Flower 4: Hawthorn













At the start of the ruined village, go right and into a house and you will find another flower.




Curiosity #14: Map

When you are sneaking around the inquisition, you will hear 2 guards talk about Arthur's capture. After their talk, take out those guards (use somnum for one and devorantis with a rock for the other). The map will be on the table.

Alchemist Cart #1

Resource sharing (1/5)
First alchemist cart




The first alchemist cart can be found after meeting back with Lucas, the cart is unavoidable so you can't miss it.




(Fixed a placement error. Kudos lorddli for spotting it.)

Gift #7: Vinegar












Once you reach the chateau cutscene, climb up the stairs and do a U-turn, ask Mellie to lockpick a door at the end and inside will be the gift.
Chapter VIII - Our Home


There are 2 achievement, 2 curiosities, 1 gift and 1 flower in Chapter VIII.


Our Home
Complete chapter 8


Tribute
Find the tomb



After talking to Lucas, Hugo run up the spiral staircase. Go down instead (the dark one with cobwebs), Hugo will ask where you're going and then follow you.







Follow the corridors until you eventually reach a room with a tomb.




Amicia and Hugo will say a few things and you will get the achievement. Also make sure to get Curiosity #15 before this.

NOTE: Do this directly after talking to Lucas as you won't be able to go to the tomb with Hugo after this.




Chapter VIII Collectibles

Curiosity #15: Iconography

When Hugo first asks you to follow him, he will lead you down a spiral staircase. Before going down, go to the right side of the spiral staircase and the curiosity will be on the top stairs.

Gift #8: Alchemical Crucible

Once again Hugo will lead you up a spiral staircase, before that turn left and the crucible will be in the grass.

Curiosity #16: Bird Language Manual



After the talk with Mellie, there's a barrel behind Mellie with the manual behind it.





Flower #5: St. John's Wort




After the cutscene where you and Hugo hang your necklaces, he will be crouched beside some flowers, interact with him for the flower.
Chapter IX - ItSoR


There are 2 achievement, 2 curiosities, 1 gift, 1 flower and an alchemist cart in Chapter IX.


In the Shadow of Ramparts
Complete chapter 9


The hard way
Enter through the main door


Basically, instead of entering the University using the side entrance, go through by the main door that is guarded by 2 armored guards. I've found my strategy to be the easiest, but you could try your own ways to take out the guards.

NOTE: This progresses you to Chapter 10 so make sure to get all collectibles before this point.

Chapter IX Collectibles

Flower #6: Lavender

At the beginning of Chapter 9, find a white log at the left side of the path and you will find the lavender in the corner. You should also now have unlocked the 'Herbalist' achievement now.


Herbalist
Find 6 flowers

Curiosity #17: Sheepskin










After breaking the chain of the guy who hung himself, take out the guard's lamp and the rats will attack him. Afterwards, go to where he came from (use luminosa to burn the rats) and there will be a chest you can open with the sheepskin inside.



Curiosity #18: Piece of Transis



Get all the rats cornered by throwing Odiris into this corner.








Use the lamp to trap the rats in the corner.








Behind the pushable box, there will be a wall. Vault over it and drop down the ledge.







Curiosity #18 will be in the little structure to your left.




Alchemist Cart #2

Resource sharing (2/5)
Second alchemist cart location


You will later see 2 guards (one looking at the lantern, the other by a table), head into the alley on the left side and vault the wall. Use luminosa to get rid of the rats and the cart will be ahead.


Gift #9: Chessboard

Once you reach the university, you will see 2 guards walk past you. When they stop, take out both of the guards and the chessboard will be in front of them.
Chapter X - The Way of Roses


There is 1 achievement, 2 curiosities, 1 gift and 1 flower in Chapter X.


The Way of Roses
Complete chapter 10


Chapter X Collectibles

Flower #7: Daisy










After entering the library room with 2 guards, take both of them out first (or they will hear and attack Amicia). Head to the left corner of the library and use luminosa on the trapped rats, Flower #7 will be in the rat infested room.

Curiosity #19: Study of Skinned Person











You will eventually enter this hallway with rows of seats, wait for the escorting guards to leave and take out the one that remains. Go up the right side and you will find Curiosity #19.




Curiosity #20: Theriaque











After meeting Rodric and running into the library of forbidden books. Head to the top left corner of the room (from where you entered) and in the room will be Curiosity #20.




Gift #10: Reading Stone












After distracting the guard, ask Rodric to attack him. Then go around the pillar (Picture 2) and Gift #10 will be on the table in the dark.




Alchemist Cart #3

Resource sharing (3/5)
Third alchemist cart location


After you unlock extinguis from Rodric, follow the path down and turn left, then keep going straight and you'll be able to vault over a fence. After vaulting over the fence, turn right and the cart will be ahead. Get rid of the rats using luminosa (or distract them with odiris).
Chapter XI - Alive


There is 1 achievement and 1 flower in Chapter XI.


Alive
Complete chapter 11


Chapter XI Collectibles

Flower #8: Rhododendron

After following Rodric outside, go down the ladder and turn right. Follow the wall and turn right again and you will find Flower #8.

Thank you AlenaKo, for the flower's number correction!
Chapter XII - All That Remains


There is 1 achievement, 2 curiosities, 1 gift, 1 flower and an alchemist cart in Chapter XII.


All That Remains
Complete chapter 12


Merciful
Save the dying


Simply play through without killing these two guards (Use odiris instead to distract the rats). You will receive the achievement when you open the wooden door to the castle.
(Gift #11 is before this, make sure to get it first)

Chapter XII Collectibles

Gift #11: Calamus










After making the cart roll down the hill, follow the path and you will get to a small house.

Use odiris on the right side fence to get all the rats in the house out, then light the ember with ignifier to trap the rats in the fence. Then duck under the entrance of the house to enter and on the table will be Gift #11.

Thanks to Xhal for finding a less costly and more efficient method!


Big sister
Find all the gifts for the orphans

You should also now receive the 'Big sister' achievement.

Curiosity #21: Harnois Helmet

After going through the rat's nest tunnel, you will see another servant on the ground. Next to her will be a chest and inside it is Curiosity #21.

Flower #9: Cinquefoils












At the start of the garden, turn left but do not take the stairs down yet. Follow the path and it will lead you to the flower.




Alchemist Cart #4

Resource sharing (4/5)
Fourth alchemist cart location













When you reach the cart in the garden, look around for an unlit lamp. Use ignifer to light that lamp then use either luminosa so get rid of the rats or odiris to distract them.



Curiosity #22: Family Tree

At the far right side of Beatrice's laboratory, at the stills (the machinery that looks like 2 bronze pears), you will find Curiosity #22.
Chapter XIII - Penance


There is 1 achievement, 2 curiosities and 1 flower in Chapter XIII.


Penance
Complete chapter 13

Chapter XIII Collectibles

Curiosity #23: Rag doll

During Amicia's hallucinations, you will see Clervie standing beside a wooden door. On the left side is a half broken door that you can crouch under. Curiosity #23 will be in that house.

Curiosity #24: Knight Figurine

Later on in the sequence, you will talk to Beatrice and then enter Hugo's room. Before talking to Hugo, go right and there will be an open door. The collectible will be on Beatrice's table.



Flower #10: Daffodil












After saving Hugo from the Inquisition, there's an opening on the right side of the path with the daffodil.
Chapter XIV - Blood Ties


There are 2 achievement and 1 flower in Chapter XIV.


Blood Ties
Complete chapter 14


Captain Sidekick
Stay with the captain


Get to the room where Nicholas closes the door before he gets there, then hide under the table (If you proceed, a guard will see you).

Flower #11 is also in the garden, I recommend getting the flower first, then resetting from checkpoint.

Chapter XIV Collectibles

Flower #11: Black Nightshade

(Second part of the video shows how to get the 'Captain Sidekick' Achievement)
The flower will be in the corner of the hedges on the top right side of the garden. Follow the video for the best path.
Chapter XV - Remembrance


There is 1 achievement and 1 flower in Chapter XV.


Remembrance
Complete chapter 15

Chapter XV Collectibles

Flower #12: Rockfoils

At the beginning of Chapter 15, enter the door beside Lucas and turn right, the rockfoil will be at the back of the room.
Chapter XVI - Coronation


There are 6 achievement, 2 curiosities, 1 flower and an alchemist cart in Chapter XVI.


Coronation
Complete chapter 16


Knights!
Complete all chapters


The Blacksmith
Find Rodric's forge




Later in the chapter, you'll need to kill 3 guards that are holding 2 people hostage. After the archer scene, turn around facing the fire debris.







Go right of the fire and follow the nest path.







At the end you need to use Amicia's sling to break the chain of a second gate.








Now go back to where you came from and you can open the first gate.







Follow the linear path and it will lead you to Rodric's forge.




NOTE: Alchemist Cart #5, Curiosity #25 and Flower #13 are before this point, get them first.
(Thanks Spirion for the correction!)

Alchemist Cart #5

Resource sharing
Enter into the 5 alchemist carts












After entering the town, right after you get separated from Lucas & Mellie, there is a hidden alleyway on the right-side of the wall. Following the path will lead you a guard with the fifth cart in front of him.



Chapter XVI Collectibles

Curiosity 25: Discipline










After killing the two guards , there's a hidden alleyway on the right side of the buildings, in it you'll find Curiosity #25.

Flower #13: Christmas Rose

You'll soon need to fight a couple guards while Rodric hides. After killing all of them, go through the giant wooden door where the heavy armor guard came from. Follow the path and Hugo will run towards the flower at the end.


Botanist
Find all the flowers

At this point you should have found all flowers.

Curiosity #26: Inquisitor's Manual

Once you reach the start of the cathedral, you will need to take out numerous guards. After that, run to the right side of the gallows and you will find the final curiosity next to an inquisitor's corpse.


Curiosities collector
Find all curiosities

You should also now have found all curiosities.
Other Achievements

Alchemist
Craft 100 ammunitions

Use materials you find to craft 100 projectiles (doesn't have to be the same kind).


Not a toy anymore
Fully upgrade the sling


Upgrade all 3 nodes for 'String' and 'Pouch'.


Handfull of pockets
Fully upgrade the equipment


Upgrade all 3 nodes for 'Pocket', 'Ammunition Bag' and 'Attirail'.


TIP: For "Not a toy anymore" and "Handfull of pockets", you should upgrade only either the sling or the equipment first, or focus on upgrading one fully before the other.

If you are replaying the game, make sure to check every corner of the map to get materials and keep in mind that throwables (luminosa especially) will use a lot of materials to craft, so only craft what you need.

According to user zhartaunik, it is possible to fully upgrade both in one playthrough as evident here. If you are going to try to fully upgrade both, keep in mind to searching every corner of the map and only craft what you need sparingly.

Alternatively, you can also use "other methods" to illegitimately get materials 😉
Video Guides
If you felt that any part of this guide was hard to follow (or you prefer a video guide), feel free to check out any of these video guides below.

Collectibles



Video on the locations of all collectibles by Maka91Productions. Easy to follow and also in chronological order.




Alchemist Carts



If you had issues finding the alchemist carts, this video by The Hidden Object Guru should help.
(level = chapter)
Closing
Thanks for checking out this guide, it was a pain to put together but I hope it helped you.

The goal of this guide was to make a well put together 'all-in-one' achievement tutorial and I hope I did just that.

I rarely do guides (let alone one of this scale) so if there's any mistakes do let me know and I'll fix them ASAP.

This is unrelated but check out my YouTube if you want to.

140 Comments
The_False_Monarch 3 Apr @ 6:59pm 
Follow-up to my previous post, you can have everything fully upgraded including the alchemy upgrades by the end of chapter 15
The_False_Monarch 2 Apr @ 7:10pm 
You can fully upgrade your sling and equipment as early as chapter 12. I don't know if it's possible earlier but I just completed it while exploring Hugo's rooms. Did this while also getting all achievements and collectables up to this point.
SeaGoblin 18 Mar @ 1:16am 
like some others on the internet i also had trouble with making the "craft 100 ammo" achievement pop. sadly will have to restart game to try and figure that one out lol
The Witcher 29 Feb @ 5:19am 
Good guide, You forgot to mention that there is an alchemist cart in chapter 10 at the beginning of the the specific chapter guide!
JossWRiders 25 Dec, 2023 @ 7:43pm 
Gracias amigo, excelente guía
ET 19 Nov, 2023 @ 7:22pm 
Great Guide
Demesne 4 Nov, 2023 @ 11:33am 
Great guide, thank you!
Jaatelo 3 Oct, 2023 @ 9:21am 
Amazing guide the only thing I would point out is the last alchemist cart. I would add it into the note in The Blacksmith achievement saying that it is also before that.
Skeptical Fred 4 Sep, 2023 @ 11:30pm 
solid guide, couple spots that weren't too clear but a little google goes a long way. Thanks!
positivity maxxer 25 Aug, 2023 @ 8:58am 
thank you for this guide :lisr_chloe_hearteyes: