Space Engineers

Space Engineers

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Gun Fire Control System Mk1
   
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1 feb 2020 om 17:44
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Gun Fire Control System Mk1

Omschrijving
Simplified fire Control System to Sync All turrets on a Grid on one Position, When on auto control, Guns can fire separately, when on manual control all guns move in Sync(Also working with Modded Turrets!)
Instructions in Script
6 opmerkingen
the fox  [auteur] 9 apr 2020 om 10:07 
Sadly not, KSWH being very thorough have though of all that
Bi0HazardXIII 8 apr 2020 om 18:16 
That would be nice, to have turrets be able to have min max values similar to rotor made turrets. Are you able to force them to target maybe enemy grid center mass instead? Maybe that would let you bypass decoys?
the fox  [auteur] 7 apr 2020 om 21:11 
I am afraid to report in the current Space Engineers API there is no way to prevent the Targeting of Decoys. However if this is amended in the API I will update the script to not target decoys.
On the other hand i will improving the scripts efficiency a lot and adding the use of groups for individual turret sets to avoid confusion of topside guns looking up and broadside guns looking to max/ minimum elevation axis, Put simply to avoid light shows of turrets shooting their own ship.
Bi0HazardXIII 6 apr 2020 om 7:29 
Going to subscribe to this thread then, I look forward to seeing the new version
the fox  [auteur] 3 apr 2020 om 19:46 
Yes, i plan on updating the script to not target decoys
Bi0HazardXIII 30 mrt 2020 om 10:13 
Do you plan on writing the script to avoid shooting decoys?