Cities: Skylines

Cities: Skylines

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Mountain Brown Modular Rocks 1K
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Assets: Building
File Size
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72.797 MB
24 Jan, 2020 @ 10:14pm
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Mountain Brown Modular Rocks 1K

In 1 collection by Greyflame
Water Friendly Rocks
68 items
Description


Introduction

This is a pack of 26 unique rock models. These are huge assets suitable for covering mountains and creating cliff faces.

These were originally modeled by IceKazim. I licensed them through CGTrader, reduced the tri count on most of them, created even smaller LODs, and recolored the textures to match existing rock assets. I put a ton of work into optimizing and configuring these for modern Skylines standards.

Having done several maps for this game, rocks have always been my biggest creative bottleneck. This project is an attempt to address my landscaping needs once and for all. Hopefully, they'll address yours as well :)

Mountain Brown

The mountain brown set is color matched to the cliffs from the Springwood map theme by Ronyx. They were done to help out with Two Dollars Twenty's Marble Mountain series, but it's a flexible color applicable to a variety of themes and climates.

Features

- Most of these rocks don't conform to terrain, so they can be raised and lowered with Move It to reside within or above the terrain as you wish. This allows you to ignore slopes entirely and build completely vertical or overhanging cliff faces.

- Most of these rocks have rendered bottoms, meaning you can hang them in the air. This increases their tri count, but provides a lot of flexibility. You can even build rendered caves!

- Every one of these is water friendly. No water glitching.

- I've balanced the LODs to look good from a distance without being unreasonably heavy.

Use

- You'll need some sort of anarchy to place these on dry land. I recommend using Fine Road Anarchy 2 with anarchy active (CTRL A), which allows you to place these anywhere you want.

- I *think* you can find these in your road menu, because they're configured as road pillars for ... reasons. I'm bad at Mod Tools, okay? Just use Find It to pull them up.

- These require a bit more patience to use than traditional, terrain snapping rock assets, since by default they float in the air. Use Move It to nudge them into place.

- If you want to push the illusion even further, load them into the asset editor and place your choice of trees and bushes on top of them. Overhanging trees! In theory, this might work with the tree snapping mod as well, but I've never gotten that mod to work for me so I can't confirm.

Technical

- Main model tri counts: 360 - 7860

- LOD tri counts: 180 - 1178

- LOD texture size: 256 px

1K Textures

This version uses 1K textures for most of the models (and 2K textures for the 4 terrain conforming models). These will look a bit blurry close up, but should look fine as background pieces. If you have the RAM to spare and you're looking for something a bit sharper, there's a 2K version in the collection above.
8 Comments
GIAHYVU 12 Oct, 2023 @ 8:01am 
Hi GreyFlame, I dont know why the modular rock stop working on the surface, I can only now place them on the water.
Greyes 21 Mar, 2020 @ 7:46pm 
Hey Greyflame. I got it working. Thanks for your help. I accidentally clicked on the setting twice.
Greyflame  [author] 20 Mar, 2020 @ 10:11am 
@Greyes huh, uh ... that's the first time that HASN'T worked as a solution >_< I don't know any other reason that Move It wouldn't be able to grab them. I'll try to keep my mind working on it for a while but I'm honestly pretty stumped.
Greyes 18 Mar, 2020 @ 3:21am 
Thanks Greyflame. Unfortunately, that wasn't it. I disabled the "select pylons and pillars by holding Alt only" but it had not effect on placing the rocks.
Greyflame  [author] 8 Mar, 2020 @ 10:40pm 
@Greyes This is typically a result of a sneaky Move It setting being active. In the mod settings, there's a toggle for "select pylons and pillars by holding Alt only", which makes road pillars (including my modular rocks) invisible to normal Move It selects.
Greyes 8 Mar, 2020 @ 5:46am 
I'm having a problem with almost the entire collection. When I place them in the map editor, they just hover a few feet above the spot where they were placed. I can not click on them with move it to move them around nor delete them. It must be something stupid simple that I'm doing wrong but I have spent most of a day without any luck.
Greyflame  [author] 26 Jan, 2020 @ 11:19am 
@Two Dollars Twenty: You're very welcome! Just let me know if you run into any problems or need anything else :)
Two Dollars Twenty 25 Jan, 2020 @ 2:02pm 
Thank you!!