Crusader Kings II

Crusader Kings II

76 ratings
More Doctrines with Reformation - 4
   
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2.825 MB
23 Jan, 2020 @ 10:58am
26 Jan, 2020 @ 10:46am
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More Doctrines with Reformation - 4

Description
Abandoned ❌

Increases reformation doctrines to 4.
The background GFX has been edited and the picture was taken using Century Gothic font mod.

Should work with:

Does not work with:

There's also 6 Doctrines and 9 Doctrines version available.
16 Comments
scribeuntitled 11 Oct, 2021 @ 11:52am 
Doesn't work with HIP. Drops my fps to 1 whenever I open the window, and all the features are overlayed in an unselectable mess.

https://imgur.com/670HQJ6
PcJaegr 13 May, 2020 @ 1:13pm 
@Queefmuffins if you pick dogmatic, Dawnbreakers and Temporal you'll be worshiped as a god
QUEEFMUFFINS 1 Apr, 2020 @ 2:46am 
So it was the doctrine dawnbreakers that must have done that then. No worries, can work around that with your other mods with more doctrines. Thanks for your reply.
Orrie  [author] 1 Apr, 2020 @ 2:04am 
I think that was related to one of your doctrines.
QUEEFMUFFINS 31 Mar, 2020 @ 9:24pm 
Hey I think I found a bug. When reforming the Zunist faith, for some reason my ruler and random relatives become gods. Just like in the AGOT mod, and then you get the bug when you load in again with all the god names jumbled up. Also when I reform my kingdoms emblem becomes the seven pointed star. I have none of the AGOT mod's selected so I'm not sure why it's doing that.
Rafard23 22 Feb, 2020 @ 1:41pm 
Is there a possibility to also make this a direct download? Steam is being utterly uncooperative.
Badgerconda 28 Jan, 2020 @ 7:10pm 
Seems like it should be that way, but with both mods enabled I had the issue, if I disable either one, the issue goes away. Maybe I'm doing something else weird but I don't think so. Install both mods yourself and try it if you don't believe me, maybe I'm wrong.
Orrie  [author] 27 Jan, 2020 @ 8:31am 
Completely impossible that this mod is the cause. UI changes can't affect game history and the other changes are just 2 declaration that's compatible with everything, except mods that does the exact same thing.
Badgerconda 26 Jan, 2020 @ 10:16pm 
Just a head's up to anyone else who's having this issue and the mod author; this mod has a weird conflict with 'Celtic Empire' that causes a bunch of territories to have no rulers at the start of a new game, and therefore be unusable (forever, I think?). It's fixed when disabling either mod. I have no idea why the two would conflict because I know nothing about modding, I just wanted to save anyone else who ends up in the same position as me from the headache of figuring out which mod has the conflict.
Orrie  [author] 26 Jan, 2020 @ 4:22pm 
Yeah