Barotrauma

Barotrauma

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Aegir Mark III
   
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18 Jan, 2020 @ 3:44pm
28 Jan, 2020 @ 4:10pm
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Aegir Mark III

Description
A bulky, old submarine that has been gradually modernized during the decades it has served the fleet. Rebuilt from scratch with steam version parts.

For this to be playable in steam version, some changes had to be made so it was more fair on the player, such as a coilgun covering the ship's 'chin' as well as a larger ballast for quicker descent
15 Comments
Imperor Fohn Tachanka 30 Jul, 2020 @ 7:24am 
New update! Can you set the type of boat,make this usable in campaign?
Imperor Fohn Tachanka 12 Jun, 2020 @ 1:59am 
And it's need gun on back. Now it can only try into "melee" by it's engine,but im see only 1 hammerhead killed by this way.
Imperor Fohn Tachanka 12 Jun, 2020 @ 1:52am 
Well,it's work now.
Imperor Fohn Tachanka 14 May, 2020 @ 10:29am 
Or it's already in a very big deep,cuz body physicks is a very strange. Idk,it's like in vacuum and under steroids
Solbusaur  [author] 14 May, 2020 @ 10:26am 
I'll have a look
Imperor Fohn Tachanka 14 May, 2020 @ 10:24am 
This ship spawns in wall,i think.
And shuttle brokes very fast.
Im dont know how looks the ship construct. May be you can place it lower?
Solbusaur  [author] 14 May, 2020 @ 10:19am 
Well I don't know how to yet. I have no clue what's causing it to break
Imperor Fohn Tachanka 14 May, 2020 @ 10:18am 
You can't fix it?
Solbusaur  [author] 14 May, 2020 @ 10:17am 
Combat missions are super laggy for big ships. I advise against using any massive ships like the Kastrull for PvP
Imperor Fohn Tachanka 14 May, 2020 @ 10:16am 
In mission combat mode sumbarine is very laggy,shuttle brokes in a moment + seems it's spawn in the wall (or not,idk).