RimWorld
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Colonist Bar Hiding
   
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Mod, 1.0, 1.1, 1.2
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15 gen 2020, ore 10:30
20 set 2020, ore 16:07
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Colonist Bar Hiding

Descrizione
Allows you to hide colonists from your colonist bar, decreasing clutter.

How it works:
  • Right click on your colonist bar or go into mod settings.
  • Click "Edit hidden colonists...".
  • Click "Show" or "Hide" on the appropriate colonist.

Compatible with:
  • Save games
  • Color Coded Mood Bar
  • Pawn Badge

Incompatible with:
  • Colonist Bar KF

Special thanks:
  • Proxyer for the Japanese translation
  • Antisodium for the Chinese translation

Frequently Asked Questions (FAQ)
Q: I have an issue/bug/error with this mod.
A: Post the bug in the comment section below or as a Github issue at https://github.com/SaucyPigeon/RW_ColonistBarHiding/issues. Please include the following, using a pastebin link or similar when appropriate:
  • Brief description of the bug
  • Steps to reproduce the bug (if applicable)
  • Mod list and RimWorld version (found at [%AppData%]/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios/Config/ModsConfig.xml)
  • Log after the error. With Hugslib, press ctrl-F12. Without Hugslib, can be found in [%AppData%]/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios/Player.log.

Non-Steam link: https://github.com/SaucyPigeon/RW_ColonistBarHiding
Discussioni più popolari Visualizza tutte (1)
0
14 ago 2021, ore 13:16
1.3
Last in space
74 commenti
TSense 8 apr, ore 9:22 
OMG 1.5
Memory 28 ott 2023, ore 14:49 
Anyone got a 1.4 capable similar?
Benjamite97 24 gen 2023, ore 15:56 
OMG i need this for 1.4
Ramonvdm 4 nov 2022, ore 17:19 
does this mod work for 1.4?
CheeseWheelGuy 22 ago 2022, ore 20:42 
waiting for Mlie to come along and do his thing so i can use this awesome, but abandoned mod
Dawn Entity 18 nov 2021, ore 8:41 
the other bar mods are disturbing the game and causing bug some minutes after crashing the game's GUI. So right now there are no more mod for colonist bar that work at all in term of hiding them..
FireDefender 12 nov 2021, ore 14:43 
People, do not use this in 1.3 please, since it hides a bit more than expected...


It also hides the UI and causes the game to pretty much freeze, and no, this is a bug, not a feature
Dawn Entity 2 nov 2021, ore 6:45 
@DefenestrateMePls , lol, what about the slaves now, gotta be more.
Dawn Entity 2 nov 2021, ore 6:00 
An error that doesn't let me opening my game session :

Error in static constructor of ColonistBarHiding.Loader: System.TypeInitializationException: The type initializer for 'ColonistBarHiding.Loader' threw an exception. ---> HarmonyLib.HarmonyException: Ambiguous match for HarmonyMethod[(class=RimWorld.ColonistBarDrawLocsFinder, methodname=CalculateColonistsInGroup, type=Normal, args=undefined)] ---> System.Reflection.AmbiguousMatchException: Ambiguous match found.
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Last in space 16 set 2021, ore 6:32 
LTO colonist group mod its kinda like this one but you can group people and hide groups or people