RimWorld

RimWorld

71 ratings
Colonist Bar Hiding
   
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
252.620 KB
15 Jan, 2020 @ 10:30am
20 Sep, 2020 @ 4:07pm
18 Change Notes ( view )

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Colonist Bar Hiding

Description
Allows you to hide colonists from your colonist bar, decreasing clutter.

How it works:
  • Right click on your colonist bar or go into mod settings.
  • Click "Edit hidden colonists...".
  • Click "Show" or "Hide" on the appropriate colonist.

Compatible with:
  • Save games
  • Color Coded Mood Bar
  • Pawn Badge

Incompatible with:
  • Colonist Bar KF

Special thanks:
  • Proxyer for the Japanese translation
  • Antisodium for the Chinese translation

Frequently Asked Questions (FAQ)
Q: I have an issue/bug/error with this mod.
A: Post the bug in the comment section below or as a Github issue at https://github.com/SaucyPigeon/RW_ColonistBarHiding/issues. Please include the following, using a pastebin link or similar when appropriate:
  • Brief description of the bug
  • Steps to reproduce the bug (if applicable)
  • Mod list and RimWorld version (found at [%AppData%]/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios/Config/ModsConfig.xml)
  • Log after the error. With Hugslib, press ctrl-F12. Without Hugslib, can be found in [%AppData%]/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios/Player.log.

Non-Steam link: https://github.com/SaucyPigeon/RW_ColonistBarHiding
Popular Discussions View All (1)
0
14 Aug, 2021 @ 1:16pm
1.3
Last in space
74 Comments
TSense 8 Apr @ 9:22am 
OMG 1.5
Memory 28 Oct, 2023 @ 2:49pm 
Anyone got a 1.4 capable similar?
Benjamite97 24 Jan, 2023 @ 3:56pm 
OMG i need this for 1.4
Ramonvdm 4 Nov, 2022 @ 5:19pm 
does this mod work for 1.4?
CheeseWheelGuy 22 Aug, 2022 @ 8:42pm 
waiting for Mlie to come along and do his thing so i can use this awesome, but abandoned mod
Dawn Entity 18 Nov, 2021 @ 8:41am 
the other bar mods are disturbing the game and causing bug some minutes after crashing the game's GUI. So right now there are no more mod for colonist bar that work at all in term of hiding them..
FireDefender 12 Nov, 2021 @ 2:43pm 
People, do not use this in 1.3 please, since it hides a bit more than expected...


It also hides the UI and causes the game to pretty much freeze, and no, this is a bug, not a feature
Dawn Entity 2 Nov, 2021 @ 6:45am 
@DefenestrateMePls , lol, what about the slaves now, gotta be more.
Dawn Entity 2 Nov, 2021 @ 6:00am 
An error that doesn't let me opening my game session :

Error in static constructor of ColonistBarHiding.Loader: System.TypeInitializationException: The type initializer for 'ColonistBarHiding.Loader' threw an exception. ---> HarmonyLib.HarmonyException: Ambiguous match for HarmonyMethod[(class=RimWorld.ColonistBarDrawLocsFinder, methodname=CalculateColonistsInGroup, type=Normal, args=undefined)] ---> System.Reflection.AmbiguousMatchException: Ambiguous match found.
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Last in space 16 Sep, 2021 @ 6:32am 
LTO colonist group mod its kinda like this one but you can group people and hide groups or people