Cities: Skylines

Cities: Skylines

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Invisible traintrack with lights
   
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2.181 MB
12 Jan, 2020 @ 5:31am
23 May, 2021 @ 6:25am
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Invisible traintrack with lights

Description
Are you fed up with invisible roads and flying stinking cars? Looking for something bigger, faster and environmentally friendly?

Make your trains fly and try the invisible traintrack! No tracks = no maintenance = no costs!

No mods needed!

Important information:
The invisble track only shows up in elevated mode! In every other mode (ground, bridge, tunnel) it is just a regular vanilla track. For really high elevations, I recommend using Move It! mod.

Includes station track. But don't use it as a terminal station - it doesn't work. Use it only as a through station for circle lines! You can only use it for stops. To spawn trains you still need a regular train station building.

You can connect the track to all other train tracks.

The "tracks" allow 1.600 km/h or 1.000 mph.




Tags: train, transparent, train track, invisibile, road, railway, rail track, future, futuristic
25 Comments
Jaycee_Sea 21 Apr, 2022 @ 6:16pm 
using this to make a bridge over a river reverts to the vanilla bridge pillars. otherwise its really cool.
Gjafar 3 Apr, 2022 @ 5:26am 
Custom Assets: 1967161419.RailwayBridgePillar: Duplicate prefab name
Nickayz  [author] 24 May, 2021 @ 7:03am 
I added station track. But don't use it as a terminal station. Use it only as a through station for circle lines! You can only use it for stops. To spawn trains you still need a regular train station building.
Nickayz  [author] 10 May, 2021 @ 5:45am 
That's good to know. Glad you like it :)
小海翔 (Kaito) 10 May, 2021 @ 5:11am 
I found the why, Electricity Roads mod disables the lights actually, idk why. Amazing road i like it.
小海翔 (Kaito) 10 May, 2021 @ 4:55am 
Well, i see the lights* but i don't see the bright. Why?
小海翔 (Kaito) 10 May, 2021 @ 2:54am 
How to see the lights? do you need any mod? Even in the correct mode (elevated) i don't see nothing. No track, no lights, nothing.
Sp3ctre18 24 Mar, 2020 @ 10:36am 
I am SO confused; now that I made a super simple line with just a few tracks, both my tram and monorail tracks with stops are working just fine, and carrying lots of people. I give up lol. Maybe there's something finicky in the game like, you have to use SOME vanilla tracks as well, lol I don't know anymore. Anyway, I already said before how to make the station tracks. You can go check a station track asset (or one of mine with stops) to see what the typical ped path properties are. Train tracks are like monorails in that they're reversible by crossing at station track nodes, so pay attention to the direction flag. Add me if you have any questions. I'm working on other track assets.
Sp3ctre18 24 Mar, 2020 @ 9:24am 
It should still be worth to make a "station track" because even if we'll need to package it with a train station asset, the point would be that we can make a train station with the invisible or lit one. You just need to add pedestrian paths and choose a stop type in the lane settings, but I might as well make sure myself that it really is enough to include in a station asset now that I'm doing these tests, so I'll let you know.
Sp3ctre18 24 Mar, 2020 @ 9:19am 
@Dominik, I'm not sure anymore. My monorail tracks with stops had been working and I just did a test again and they seemed fine, but after adding more stops and even starting all over, they don't seem to be anymore. Worse, proper stations made the trains carry more people than what I had seen before, so maybe it isn't so simple after all and that's why this stuff hadn't been done before. But the trains did carry people when I only had a single actual monorail station, so I'm confused. Guess I'll have to keep testing, also re-testing my tram tracks with stops, and if it looks bad, I'll ask around. Maybe we really do always need a station at the stops. :/