Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The minor change I have from other reporters is that I barely have any weapon mods, mostly voice and QoL.
I don't recognize the consistency of crashes of other uses, except it seems to crash much more when editing the fifth soldier slot (utter right). I've had different classes there and this is a careful observation. Might also be related to customized classes etc, I do have those.
At any rate, I've not found a sound way to circumvent the crash myself, I've sometimes just kept trying and got through (saving the game when I was done with editing my squad except the fifth slot, then upon crashing loading that save, only having to adjust sloth five, and thats the way I got through to the mission most of times)
Hope the author can do something about this in the future! (even if you see this months or years later Musashi)
This information was found in the config files for a mod, specifically:
XcomClassData.ini
So, I think there's some weight to my theory that this mod can only handle so much indexing before it freezes and causes a crash. The way to resolve is to cut down on the amount of items it needs to list,
This mod will likely CTD eventually if you have too many weapon mods and/or mods that lift the weapon restrictions to allow anyone to equip anything. This is also just a temporary measure, because eventually all those tiers of weapons will stack up and clog the system to the point where even regular soldiers can cause the CTD.
The only way I can think of to get rid of it is to auto-hide the previous weapon tiers when you upgrade.
Though in my case, it only triggered on characters with their own unique class. Supersoldiers, Torque, and Viper King.
Oddly, it didn't trigger on Doom Slayer, Reapers, Templars, or Skirmishers. And I suspect... the reason is because they have a limited amount of weapon categories. So... perhaps in theory, if one were to decrease the weapon categories assigned to them, then perhaps it won't CTD.
The alternative is to just play with fewer weapon mods.
.......so obviously, I'm going to try the harder option.