Space Engineers

Space Engineers

172 ratings
The Iron Maiden
2
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
Mod category: Exploration
File Size
Posted
466.469 MB
5 Jan, 2020 @ 4:38am
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
The Iron Maiden

Description
The Iron Maiden
S U R V I V A L R E A D Y
Main Function: Deep Space Interplanetary Mining/Salvaging Ship
Sub Function: Carrier, Sustainable Mobile Base, Long Range Hauler, Supply Ship

Specs:
- 180,600 PCU
- 18,000,000 Kg
- 25,000 blocks
- 300m x125m x75m
- 6x Manned Gatling Turrets
- 4x Manned Missle Turrets
- 108 Doors
- 701 Lights
- 2 Gravity Generators

Inventory:
- 14 various transportation on board: Ambulance (M3DIC), Executive Transporter (BL4CK), Light Cargo (LO4D3R)
- 14 Rapid Escape Pod (Y33TP0D)
- 4 Heavy Miner (MIN3R)
- 2 Utility Vehicle(FIX3R)
- 2 Orion Long range PathFinder/ Light Fighter
- 1 Short Range Cargo Ship (H4UL3R)
- Check out separated interior vehicle and other awesome creations from my workshop here: https://steamproxy.net/id/ChefDoge/myworkshopfiles/?appid=244850
- All vehicle included except for the Orion light fighter. It's getting a huge rework which will become a standalone fighter (and 10x better)

Features:
- 60m x 7 rotating mining drills
- The Iron Maiden Grinder Pit with 425 Grinders ( Four Hundred and Twenty Five Grinders)
- Safe Planetary Cargo Capacity up to 2,000,000 Kg (4x Large Cargo full of Ice)
- State of the art conventional cargo processing facility
- Accommodate up to 22 Active Crew Members, 16 Cryo Static members.
- Various community facility on board: Conference Center, Basket Ball Court, Medical Center, Parking Lot
- Luxurious Captain Quarters and Administration Area (with private Disco Room)
- Helipad for executive transport

Note:
- The blueprint will spawn as a station to prevent lag, you will have to convert it to ship
- If you have less than 16gb Ram and a 1070, please turn your graphic to Medium or Low before pasting the ship in
- Please read instruction on each vehicle inside the ship before use. General rule: Disconnect before Power On/Off
- Wear hard hat and refrain yourself from jumping of the ship.



This is my biggest project since I started Space Engineer. I work on it alone, there might be some bugs or unexpected behavior. Please report so I can update it.

Popular Discussions View All (1)
1
16 Jan, 2020 @ 10:01pm
Engines Broke
HaloSpartanCats
42 Comments
Schmerz 28 Feb, 2022 @ 7:14am 
Beautiful ship with a lot of care placed not only aesthetics, but functionality/believability. This thing is gigantic, so don't plan on having much else in your world if you plan on spawning it in, but it is work of art and a fun piece to explore! (Plan on getting lost in the damn thing)
Pulp Nine 9 Mar, 2021 @ 12:51am 
how do you operate the escape pod system?
Athena 27 Nov, 2020 @ 11:35pm 
Take My Award and all my steam points, but who cares because I got to much, gg, +rep. The guy seems cool, SEEMS, lol
Milaco 18 Apr, 2020 @ 8:42am 
turning doesnt work at all in this ship. seems like it has way too little gyroscopes.
ShockTNC 5 Feb, 2020 @ 8:55am 
I was able to load it in! Its an amazing ship my dude!
♠ Zahltag ♠ 24 Jan, 2020 @ 3:25pm 
according to the file size, your creation pretty much rivals the death star
XCanG 17 Jan, 2020 @ 4:05pm 
> 445 Mb BP
> More, than 16 Gb of RAM to paste
> Simspeed drops to .1 on good PC
ColorMak3r  [author] 16 Jan, 2020 @ 10:05pm 
@Bovin Khan you can turn off all programmable blocks to get better sim. Turn off all LCD/Panel also help. I do it when I make cinematic for the ship.
@Karlo_666 I wanted to, but the name came from the grinder pit rather than the band.
Bovin Khan 16 Jan, 2020 @ 10:32am 
Holy shit man. I have a VERY good PC, running the game with full graphics and still maintain over 60 fps, but this damn ship drops my sim to .10......SO, any way you could get around this?? Really want to try out this ship but it's 100% immpossible right now lol.
HaloSpartanCats 14 Jan, 2020 @ 1:46pm 
Ummmmmm the engines dont work....