Space Engineers

Space Engineers

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Speedy NO DLC Interplanetary Multipurpose Frigate MK 1.1
   
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Type: Blueprint
File Size
Posted
Updated
6.014 MB
28 Dec, 2019 @ 12:36am
9 Jun, 2021 @ 2:06am
3 Change Notes ( view )
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Speedy NO DLC Interplanetary Multipurpose Frigate MK 1.1

Description
FREE NO DLC Vanilla Mobile Base Survival Refinery Assembler Survivalkit Kit Starter Hangar Fighter Ship Printer Gunship Carryer Destroyer Elevator Jumpdrive

this version of the speedy is modified to have no DLC Blocks
Check out the version with DLC Blocks Speedy Interplanetary Multipurpose Frigate MK 1.1

Check out the version with 10 Welders for server with Welder limit Speedy 10 welders Interplanetary Multipurpose Frigate MK 1.1

Speedy Built Guide

Speedy "Mastering reality"

The Large grid interplanetary multipurpose fregatte is built for agility and reliability. With multiple offensiv and defensiv Capabilitys it is perfectly suited for any survival situation. Styled to meet the aesthetic of games like Star Citizen it still stays true to the principle of form following function. With enormous fire power and several extra functions it is more than a fighter fregatte it is the multipurpose large grid power house.

Design Feature
- Captial Rocket Battery: 16 reloadable rocket Launchers arranged in a salvo groupe make sure you can take on captial ships
- 38+1 Turret Supremecy: 10 Gatlling Turrets, 6 Rocket Turrets, 22 Interior Turrets and 1 custom built Turret armed with 24 Gatlin guns. give you the firepower to destroy multiple targets at once.
- Welder/Projector Reapair System: 35 welder make sure weapons and engien get reapaird and replaced when destroyed
- Retractable Bridge Armor: 8 Hangar doors and 2 Rotors can be deployed to armor your bridge or to be retracted for full unobstructed view
- Orientation steering: using the "Q" and "E" Buttons to rotate and pulling up makes sure all 12 large thrusters are pushing the Speedy the way you want to go. while keeping the craft light and agile.
- Multipurpose Hangar Bay: 102 Large Blocks or 255 kubikmeter of hangar space with 4 dedicated small ship docking spots
- Ground Vehicle Elevator: Ship to surface elevator with a pad size of 3 by 4 Large Blocks or 10 by 7,5 Meter
- Small Ship 3D Printer: Welder Projector combo for small ship Printing. Maximal size 7,5m width, 5m height, 17,5m length.
- Indrustrial Production: 2 refinerys upgraded with 8 yield modules and 1 assembler with 3 speed modules
- Crew Area: Relaxing habitation rooms with beds, Kitchen, couch, tables and cryochambers for a crew of 6
- Landing gear: 3 Retractable Landing gears make sure you can land on Planets and moons.

Ship Statistic
PCU: 32,372
Blocks: 1,752
Grid mass: 2,227,135 kg

Acceleration
0 to 360 kmh 7.94 sec
Forward 12 ms/s in atmospher 12,6 ms/s in space
Back 6 ms/s in atmospher 4,9 ms/s in space
Up 16 ms/s in atmospher 9,9 ms/s in space
Left/right 1,9 ms/s in atmospher 2,3 ms/s in space
Down 1,9 ms/s in atmospher 2,7 ms/s in space

Weapons:
16 reloadable rocket Launchers, 10 Gatlling Turrets, 6 Rocket Turrets, 22 Interior Turrets and 1 custom built Turret armed with 24 Gatlin guns
Engine:
2 Hydrogen Tanks, 9 H2/O2 Generators, 1 Hydrogen Engine, 16 Large Batteries, 4 Reactors
Storage:
625000 L Cargo, 36000 L Ice
Connection:
1 Connector Top Landing spot
7 Hangar Connectors
2 Retractable Connectors on the Elevator
Components:
Jump drive, Antenna, Backup Antenna, Remote, 41 Welders, 2 Spotlights Front, Projektor; Position Lights, 13 Cameras
Color:
Anthrazit, White and Sunrise Orange

I Hope your satisfied with the Performance of the Speedy
Have fun out there mastering reality.
35 Comments
DerMakrat  [author] 14 Jun @ 6:11am 
Hello Hehe Face thank you for your question. are you refering to the DLC in the necessary DLC section on the right ? i made sure there are no DLC Blocks on this Blueprint if there are any it a none vital thing somewhere hiding from me. Hope that helps
Hehe face 12 Jun @ 2:44pm 
How come there is a decorative block dlc tho?
samthefearful 12 Sep, 2022 @ 12:46pm 
I figured out the problem. On the projector there are 2 small corner blocks that are not on the blueprint. Removing these fixed the problem.
DerMakrat  [author] 8 Sep, 2022 @ 10:17pm 
the Hanar doors need to be retracted when the bridge armor opens. add the hangar doors to the Hangar Door armor group. and make sure they start in the open state when the blocks connected to the rotors face forward. hope that helps
samthefearful 8 Sep, 2022 @ 1:48pm 
Another Prob :/ The armor that goes infront of the pilot section had blastdoors that the airtight hangars touch. They were destroyed and now when I repair them via projector or torch, the blast doors no longer fit and cause the ship to go out of control. Is there a way to fix? thanks
samthefearful 5 Sep, 2022 @ 7:08pm 
Thanks man! WOrks!
DerMakrat  [author] 5 Sep, 2022 @ 1:25pm 
Hello samthefearful the top turret hase a script to controll it. you will need to sit on the copilot seat. and select the camera. or add a custum turret controler and set it up. ps: this ship was build long befor custom turret controller bnlock was added.
samthefearful 5 Sep, 2022 @ 1:10pm 
How to control top turret? thanks
DerMakrat  [author] 9 Jun, 2021 @ 2:31am 
Hello marie.ingvordsen, thank you for your comment. the rail has been removed and the Blueprint updated. thanks for the hint.
Rgfgr 9 Jun, 2021 @ 12:50am 
there is a railing corner in the bridge wich is from decorative pack 2