Garry's Mod

Garry's Mod

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CSS c_models Reanimated [Updated]
   
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Content Type: Addon
Addon Type: Weapon
File Size
Posted
Updated
9.477 MB
13 Dec, 2019 @ 8:37pm
20 Feb, 2022 @ 5:54pm
2 Change Notes ( view )

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CSS c_models Reanimated [Updated]

Description
Replaces the c_models in gmod, meaning these slick CSS weapon animations will carry across servers.



Any addon that attempts to add iron sights using the c_model weapons will be misaligned. If you want to switch a certain weapon from default:



1. Find the addon in Steam\steamapps\common\Garrys Mod\garrysmod\addons

2. Drag and drop the addon into Steam\steamapps\common\GarrysMod\bin\gmad.exe

3. Unsubscribe from this addon

4. In the newly created content folder, find the name of the weapon reanimations you want removed in
models\weapons\cstrike\

5. Drag and drop the folder into Steam\steamapps\common\Garrys Mod\garrysmod\addons



I did not make these animations, but I did port them in to gmod. Credits are as follows:



USP - James (Gamebannana)
Everything else - ManTuna (Gamebannana)



Check out these HD CSS textures. They work well.
https://steamproxy.net/sharedfiles/filedetails/?id=549615438



Every weapon is changed except the grenades, knife, P90, and M249.



Custom hands will not work with this addon. If you manage to get this addon to work with c_hands, please upload it. No need to credit me.


Update:
Mantuna dropped a few new animations, notably for the USP, P90, and M249. I've added them here.
Popular Discussions View All (2)
2
10 Oct, 2020 @ 7:03am
Make the normal css viewmodels
muhakitty
2
9 Oct, 2020 @ 8:50am
Make the normal css viewmodels.
"Tip tip tip" M'lady Collector
64 Comments
Nitak 11 Dec @ 7:09am 
imba addon:steamthumbsup:
Gordon? GORDAN! 19 Aug @ 1:25am 
https://steamproxy.net/id/seaalmid/myworkshopfiles/?appid=4000

I wonder if you could talk to Seaal Mid about doing it personally? since I heard his/her method secondhand.
Gordon? GORDAN! 18 Aug @ 10:04pm 
I'm sorry then...

We tried...
taint  [author] 18 Aug @ 3:53pm 
I tried what you told me, it didn't work. The model became horribly disfigured and I'm not sure why, I'm also not motivated enough to investigate further. If there is a comprehensive guide on how to convert the ValveBiped skeleton to the C_Model skeleton, I'll do this again. But there isn't one right now.
taint  [author] 18 Aug @ 12:55pm 
Not yet
Gordon? GORDAN! 17 Aug @ 8:05pm 
I wonder if you started working on the update yet?
Gordon? GORDAN! 15 Aug @ 5:01pm 
I always took note of that about a lot of viewmodels.

ONLY render what you can SEE.
taint  [author] 15 Aug @ 4:29pm 
The high quality world models might be tough because many of the CSS viewmodels are missing polygons in places you can't see. I would have to add them myself and I'm not good enough at blender to do that
E-4 Sgt. Tom 15 Aug @ 5:52am 
How do i change the viewmodel fov on these guns?
Gordon? GORDAN! 15 Aug @ 5:46am 
also you're welcome, sir.