XCOM 2
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Chimera Heroes
   
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452.868 KB
10 Dec, 2019 @ 5:05am
28 Jan, 2023 @ 1:37am
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Chimera Heroes

In 1 collection by Cato
Cato's WOTC Gameplay - V14 (Jan 2023)
128 items
Description
Chimera Heroes is a rework of the WotC Hero classes using abilities from CPP Framework.

This is intended as an optional companion mod for Chimera Classes.

This mod replaces the skill tree sets of the vanilla Templar, Skirmisher and Reaper classes. Weapon sets remain the same, but custom community perks add new strategic depth.

Class | New Perk Paths | Role / Meta -------------------------------------------------------------------------------------- Skirmisher | Praetor / Skirmish / Wrath Highly mobile, gladiatorial style combat. Reaper | Stealth / Saboteur / Reaper Recon, with occasional hit & run. Templar | Psiblade / Focus / Templar Aggressive psionic melee.

Please see the Hero Skills & Role Guide for more perk path information.


Features:
  • New skill trees for each Hero class, plus custom AWC decks.
  • 50+ new community perks available to learn
  • Over 400+ unique nicknames for each class
  • Bonus fix for broken vanilla Skirmisher Photobooth quotes.
  • Bonus 87 new SPARK nicknames
  • Long War Brigadier Rank 8 - includes patch for vanilla classes!


Required Items:
100% Essential:
CPP Framework - X2WOTC Community Highlander - Alien Hunter DLC

Desirable, but not actually required:
Not Enough Skirmishing - Alien Armor Customisation Fix - Alien Hunter Community Highlander



Compatibility:

Incompatible with other mods that also edit vanilla Hero Classes, including:
  • [WOTC] Supreme Focus

  • A Better Barracks: TLE

  • Richards Hero Classes Rework

  • SWR hidden potential WOTC

  • LWOTC

  • [WotC] I'm the Commander here

Somewhat compatible with other regular class mods. Please see CPP Framework for possible conflicts.



Issues? Please clear your .ini cache and try a new game first.

Clearing the user config cache is really important for stability and resolves many issues. It should be done every time you switch up your mod list. Follow the XCOM Community Wiki for guidance.



Recommended Companion Mod:



If playing on Legendary difficulty, then why not checkout CWG Collection.



Credits & Thanks:

Script authors credited within Chimera Perk Pack.
Ketaros for the Ketaros 2D Assets Resource Pack.
The Highlander team for their monumental engine upgrade.
Chimera Logo was designed by Anthony Petrie.


Please kindly take a moment to rate up if you enjoy the mod. It helps visibility on the workshop and generally makes me feel happy about the dev hours I've sunk into it. Thank you!
Popular Discussions View All (2)
3
14 Jun, 2023 @ 10:55am
Hero Skills and Role Guide
Cato
0
14 Jul, 2021 @ 12:00pm
A note on Hero Voice Barks
Cato
118 Comments
huntersorce20 29 Dec, 2023 @ 9:04pm 
ok thanks. if you need it i have my current screenshot of the issue on my end. I'll also update you if as i get further in my campaign this causes any real issues, instead of just a visual one of a missing description on the shard gauntlets. also unrelated to this specific issue, i added the chimera heroes deck names to the ITCH .ini config, so I'll also let you know if that .ini edit works once I build my training center and can test it.
Cato  [author] 29 Dec, 2023 @ 8:54pm 
Interesting, I checked my CPP logs from 2020 and I guess I never identified the issue. If abilities are working it's likely just the localization file needs adjusting for the gauntlet description. If/when I next install XCOM 2 I may see if I can fix this.
huntersorce20 29 Dec, 2023 @ 8:35pm 
@Cato I actually tested both with and without ITCH active, and the missing name x2 abilitytemplate_1162 lines appeared even when ITCH was disabled and this was enabled, so it's not that interaction that's causing this. also it seems to not be affecting functionality yet, i took my squaddie templar on a mission and he could still rend, gain focus, get momentum, etc. when i posted a screenshot of this issue on discord modmaker Iridar mentioned that it's likely due to mod localization issues. also, if you go to page 5 of the comments, user goDeliimS reported the same issue, and you responded saying that you could replicate it and that it's being caused by something in CPP framework, but i never saw a future comment saying a fix was released. is this issue still occurring, and can you still replicate it?
Cato  [author] 29 Dec, 2023 @ 4:33pm 
I'm Commander mod breaks both of my class mods in several ways, including glitching the promotion screen, as it is not designed for the extra skill table rows. You can add some functionality by adding chimera class strings to its INI config, but I would not recommend it.
Cato  [author] 29 Dec, 2023 @ 4:30pm 
You likely have another mod targeting the Templar Shard Gauntlets, which is clashing with CPP Framework. This mod expects a certain version, which is being deleted, so you end up with a broken ability.
huntersorce20 29 Dec, 2023 @ 1:15pm 
I'm also encountering a weird bug. when i hover over the shard gauntlets in the armory, in between the damage/crit/aim info section and the tactical info description section, i see this:

MISSING NAME: X2 AbilityTemplate_1162
MISSING BOTH LONG DESCRIPTION AND HELP TEXT

MISSING NAME: X2 AbilityTemplate_1162
MISSING BOTH LONG DESCRIPTION AND HELP TEXT

I did a binary search on all my mods, and it's definitely this one that causes this, when I disable this mod it goes away. odd thing is, I tested using the shard gauntlets in a mission and they seem to work, but I'm not sure if I'm missing out on some ability this mod tried to add. Do you know what this is and if it will have a long term effect on my game, and if so, how do i fix it or do i have to disable this mod?
huntersorce20 29 Dec, 2023 @ 12:29pm 
is there a way to make this compatible with I'm the commander here? not the extension mod, just the base mod. I saw dare making some comments about a custom .ini edit, but I don't understand what to do to make them work together properly.
Cato  [author] 14 Jun, 2023 @ 11:02am 
This mod will not work with other class template mods which overhaul the skill trees. Not Enough Skirmishing is an ability mod, which is why it works (and is recommended).

Brigadier is vanilla Rank 8 unlocked by CPP Framework. Thats what the 'Legendary' skill is for Heroes and Chimera Classes.
huntersorce20 14 Jun, 2023 @ 6:27am 
also what is the brg rank in the skill overview? i thought colonel was the highest rank?
huntersorce20 14 Jun, 2023 @ 6:24am 
bit confused about something, you said that this mod is likely not compatible with other mods that edit vanilla hero classes, but then you say that not enough skirmishing mod is now pretty desirable. is not enough skirmishing compatible with this mod?