Cities: Skylines

Cities: Skylines

118 ratings
Highway over Wall - 2+2 Lanes with Shoulders - Adaptive Network Road
   
Award
Favorite
Favorited
Unfavorite
Assets: Road
File Size
Posted
Updated
85.697 MB
8 Dec, 2019 @ 1:53pm
14 Aug, 2023 @ 7:04am
9 Change Notes ( view )

Subscribe to download
Highway over Wall - 2+2 Lanes with Shoulders - Adaptive Network Road

In 1 collection by SimoG
Highways over Wall v5 - Complete Collection
40 items
Description
This Highway will allow you to trace two carriageways at the same time, one for each direction.
Each of them has 2 lane. The carriageways are separated by a double Guardrail Barrier, and a single guardrail is traced in both side. The elevated section trace a supporting wall that will follow the curvature of the road. In addition, most of the horizontal signs will be automatically drawn in the nodes.

---------------------------

Patch Notes in this v5:

- Now these Highways are Adaptive Network Roads and require the Adaptive Network Mod (AN) to be used to the fullest.
- Redo from scratch all Guardrail. Now they are more uniform when switching between different roads and between segment and node.
- Redo all Markings Textures. Dash are longer and more spaced for a more realistic aesthetic.
- Redo from schratch the Automatic Marking System on nodes. Now they use the AN Custom Connection Group to avoid unwanted interactions with other roads
- New pieces, National Roads over Wall
- Added variuos customization options with Adaptative Network Mod (described later in this manual).
- Finally fixed vertical signage for Left Hand Traffic!
- One Way Highways automatically align to the left side (right for LHT) of the roads

I Suggest you to read the collection description for more information on the new feature of this road

https://steamproxy.net/sharedfiles/filedetails/?id=1336987320
51 Comments
VNDK8R 16 Sep, 2022 @ 4:43am 
An exception occured during NetAI simulation step.
Asset: 1932302395.Highway Bridge0
SegmentID: 20331
Type: RoadBridgeAI
Severity: High

System.TypeLoadException: Could not load type 'Problem'.
at (wrapper dynamic-method) RoadBaseAI.RoadBaseAI.SimulationStep_Patch2 (RoadBaseAI,uint16,NetSegment+) <0x01d1b>
at HealkitMod.Patches.NetManagerPatch.SimulationStep (NetAI,uint16,NetSegment+) <0x0004d>
peterdarcke 23 Jan, 2022 @ 3:53pm 
Nevermind, the issue is only in map editor
peterdarcke 23 Jan, 2022 @ 2:35pm 
I'm having some graphics issues with these, where the road bed is raised slightly. On ground sections it causes bad tearing on the sides of the road. On bridge sections there is a gap between the road and the pylons
myllyville 20 Dec, 2020 @ 1:45am 
i have no idea why, but this particular version, the street lights dont work. The 3 lane version and the rest for that matter are fine...
SimoG  [author] 4 Dec, 2020 @ 9:47am 
@Bp101697 Way behind ... I hope to recover a bit soon.

Meanwhile, if you want to use these so you just need to update the ones already placed when they are available. :-D
Bp101697 2 Dec, 2020 @ 6:33pm 
Is there an update for barrier median version?
Tristan 2 Dec, 2020 @ 1:56pm 
@SimoG

Ok so i am not missing any Lights I thought i was missing some lights

thank u :orwell_activity:
SimoG  [author] 2 Dec, 2020 @ 1:52pm 
@ Capri-Sun it is wanted. the ground level has no lights because I created it inspired by the highways where I live (Italy) but not only here. Let's say it's a common feature in Europe. The street lamps are present only near the junctions or in particular areas
Tristan 2 Dec, 2020 @ 1:36pm 
@SimoG

Thank u for the reply I would have to try it out. Also the road is Pitch Dark at night Does this sound right ? i dont know why but no light are working . Note I did not add any lights yet

But the road is amazing
Many thanks

SimoG  [author] 2 Dec, 2020 @ 12:34pm 
@ Capri-Sun for example to change the color of the asphalt. I had many users who wanted black asphalt. Or change or eliminate the street lights on the elevated and bridge.