Space Engineers

Space Engineers

1,120 arvostelua
WeaponCore - Replace Vanilla Weapons
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Type: Mod
Mod category: Block, Script, Modpack
Tiedostokoko
Julkaistu
Päivitetty
8.814 MB
7.12.2019 klo 20.07
15.10.2024 klo 17.44
68 muutosilmoitusta ( näytä )

Tilaa ladataksesi
WeaponCore - Replace Vanilla Weapons

1 kokoelmassa, tekijä nukeguard
Ntech Mods Weapons - Weapon Core
7 luomusta
Kuvaus
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore

A big thanks to Ash Like Snow for the work on the new warfare 2 additions!

Weapon Core by DarkStar, now maintained by Ash Like Snow

*For fixed weapons you must add them to a group for all to fire, and then you can add the 'current title to shoot' to toolbar

Please post links to logs in discussion

New Ranges to better align with other weaponcore weapons ranges:
Interior Turret
400m
Gatling Turret
1500m
Gatling Turret Reskin
1500m
Missile Turret
2500m
Missile Turret Reskin
2500m
MIssile Launchers
2500m
Auto Cannons
2500m
Assault Cannons
3000m
Artillery Guns
3500m
Large Railgun
5000m
Small Railgun
3500m
Large Searchlight
600m
Small Searchlight
400m

--------------------------------------------------------------------------------------
If you have creative tools, use any terminal, invulnerable, or any of the admin tools on, WC turrets will not attack you the character.
--------------------------------------------------------------------------------------

If you can, go to my discord and post links or problems in the #bug-problems channel, otherwise do the above.

Suositut keskustelut Näytä kaikki (1)
179
1
22.11.2024 klo 15.07
Bug & Crash Reporting
nukeguard
952 kommenttia
MomBasti 26.12.2024 klo 8.46 
I use the mod on my server. I use the Torch Launcher as server software. In the console I get the error message “Block-pair MyObjectBuilder_LargeMissileTurret/SmallMissileTurretReskin MyObjectBuilder_LargeMissileTurret/LargeMissileTurretReskin is not in the same block-variant group”.
nukeguard  [tekijä] 10.12.2024 klo 14.39 
have to edit ammo range
nukeguard  [tekijä] 10.12.2024 klo 14.33 
No, this is not required, this just extends the ranges and changes rockets to guided missiles.

Many mod authors have moved on and do not maintain their mods anymore.
ServTechnic 10.12.2024 klo 6.51 
I want to change the firing range of the weapons from this mod.
nukeguard  [tekijä] 9.12.2024 klo 15.10 
you want to make the ranges longer?
Abisius 9.12.2024 klo 4.59 
@TheDave
wc itself has nowadays a integrated basic replacer which just makes the vanila weapons wc compatible but doesnt change any ranges or add more advanced stuff.

the replacers from the olden days are today a way to get these higher functionalities on vanilla weapons, an example would be making the rocket launchers fire guided munitions instead of dumpfire ones, or increase theyre ranges without needing to do a deep dive into the worldspecific cfg and alter stuff there everytime a world is made or saved under a new name.
TheDave 9.12.2024 klo 4.15 
is this needed with weapon core 2.5?
ServTechnic 8.12.2024 klo 12.35 
In which files can I change the firing range string of each weapon block?
JohnJ44 8.12.2024 klo 12.00 
Feels like it, the errors almost always reference coresystems and a sound issue in regards to the 25mm nato gattiling sound. And the crashes happen when npcs spawn in and get into range of myself. I am hoping the author can figure it out and fix it since Cythlon stopped updating his SW weapons & energy shields mod a long time ago.
JohnJ44 8.12.2024 klo 11.57 
Modern Star Wars Weapon Pack v.0.70 [WeaponCore]

https://steamproxy.net/sharedfiles/filedetails/?id=3162229787