Space Engineers

Space Engineers

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(ARMCO) Dark Foundations
   
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
903.869 MB
7 Dec, 2019 @ 1:23am
11 Oct, 2020 @ 11:33am
4 Change Notes ( view )

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(ARMCO) Dark Foundations

In 1 collection by Kreeg
ARMCO Starwars Project Rebirth
10 items
Description
Part of the ARMCO Starwars Project Rebirth: Optional Add-Ons
Welcome to Dark-Foundations, where the Darksider ships, technologies, and general sith Cannon (Disney & Legends Cannons), in addition to entirely custom machines are stored.
This includes select Imperial designs, used near exclusively by Darksiders, or by the Dark Empire with ties to the Sith: IE Shadow-Droids.
This is entirely Optional, and isn't used in primary anything.





Contents
Includes Several Ships, of Fighter to Frigate Sizes. (Sith War-Droid, Shadow-Droid, Warship Parts, several sith props)
An entire Sith Interior Decoration Set (Apprentice), and more, including beds (that use Cyropod Definitions, and non-DLC animations.)
A new variant (that will expand) of Sith-Styled Hangar-Fields.
4-5 Types of Doors (1x1x1) and Gates (2x+)
These Blocks, are intended to be Skin-enabled, so you can use the skins on them, changing their visuals drastically.
(Which is shown in the images.)

Why?
I manufacture dozens of things in Imperial, and these are more open-to-design.
These also allow me to build upper-end opponents, without stacking absurd numbers of TIEs, or warships, just to make an encounter dangerous.
Little targeted tweaks here & there, and allows a bit more freedom of technology, while adding some Spice.
Due to this, These are not intended for typical Encounter usages, and would be in their own, to ensure optional: As some pack absurd tools.
And they are easily Spotted on occasion as Unloreful or mistaken fir, which can easily ruin the Mood - the Shadow-Droid, as it looks that out of place.


Main Project Link: ARMCO Starwars Project Rebirth
https://steamproxy.net/sharedfiles/filedetails/?id=2007374461


Project Rebirth Wiki
https://github.com/LordKreeg/ARMCOSWProjSE/wiki
Contains a Growing amount of Useful Information, such as Weapon Details, so you know what Laser-Cannons, Turbolasers, and Ion-Cannons are good against.
https://github.com/LordKreeg/ARMCOSWProjSE/wiki/Starwars-Weapon-Basics

Addressing & Appreciation

Dark Foundations (A sub-unit of ImperialMod)is designed around the ARMCO SW Project, directly.
Thanks to "Digi" for the Script, that allows sound through MissileTurret Class objects that fire bullet-types. (Keen Bugs)
Thanks to "Meridius_IX / Lucas", for Numerous glorious things, from Proper Ammunition generation, to assistence with NPCs, and other effects.
Thanks to "Enenra" for his constant help, with spread-sheet data, Audio assistence & work, and similar.
Thanks to "EQ", for his Rotation script (Updated by Stollie)
Thanks to "Stollie", for his assistence on several scripts
Thanks to "Dondelium", for his TIE Explosion Script (Makes the TIE Wings explode - Which will likely include some sith Wings)
Thanks to "Darkstar", (For the incoming Weapon framework)
Thanks to "Captain Shack" himself, for his support & feedback
And of course, Thanks to all of ARMCO for the help, support, feedback, and general testing!

This time, I made the thumbnail, and it looks odd as hell.

Legal
Star Wars, the franchise, is owned via Disney.
Rights Reserved properly to Disney & their respective owners, for such concepts, sounds, and similar matters.

Disclaimer:

All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation.
These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force.
Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar.
All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced.
Keen has no rights nor ownership to any content or assets created by me or others involved this project.
Steam & Keen guidelines state this legal fact.

Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner,
Can, be DCMA'ed by Me, to legally take all such attempts down with legal force.
If you have a problem with this; You can go read Steam's exacting legal documents on the matter.
I am nicer than most, do not make me waste my time Going after theives.
24 Comments
Excipio 11 May, 2023 @ 12:31am 
Is this necro?
Axehead 17 Mar, 2022 @ 6:09pm 
could I ask you to add a large block variant of the the Sith Annihilator Starship parts or at least the wing parts? the reason I ask is because I used them to make a rather convincing pair of dragon wings but I would really like to put them on a large block build I am working on with a working mouth and fire breath
Volnick 13 Mar, 2022 @ 9:26am 
Is there anything we can currently do with zersium? I've mined a whole bunch
Volnick 19 Feb, 2022 @ 3:56pm 
Thank you for your answer. I am thrilled to see you are still working on this project. This is the best mod assortment I have found to date!
Kreeg  [author] 14 Feb, 2022 @ 8:55pm 
I don't think the Assembler in this one was released.
I have been rebuilding around this particular one, into a more modern release & mod but it isn't ready yet.

The ARMCO SW Project was very unstable, and incomplete development sadly, and Dark-Foundations was only worked on during breaks between the other 5.
Volnick 14 Feb, 2022 @ 8:32pm 
How do I make zersium-treated durasteel plates? I can't find them anywhere in the production tabs of any of the factories or mass assembler. I would love to build the Sith Fighter.
Kreeg  [author] 9 Dec, 2020 @ 5:16pm 
No, this one doesn't have dedicated block cats for itself yet.
Mostly re-used a lot of Cube-icons, wasn't yet updated past Weapons, for Decent Icons.
TwiztidStyle 9 Dec, 2020 @ 4:53pm 
Ok, are there any mod conflicts with this one that could cause the building blocks to not appear in the menu?
Kreeg  [author] 9 Dec, 2020 @ 4:38pm 
AI is Light-Incursions specifically, Rest are faction-specific Buildings, Weapons etc.

:>
TwiztidStyle 9 Dec, 2020 @ 4:12pm 
@Kreeg I want to say amazing work. The sith annihilator is a piece of art.