Sid Meier's Civilization V

Sid Meier's Civilization V

723 ratings
Faerun for GnK
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.147 MB
6 Nov, 2013 @ 5:43pm
29 Jan, 2022 @ 5:41pm
8 Change Notes ( view )

Subscribe to download
Faerun for GnK

In 1 collection by framedarchitecture
Faerun
6 items
Description
Explore a Dark Fantasy Realm

Set in the fantasy world of the Forgotten Realms, inspired by the European-style continent of Faerun.


Requirements

* You must have installed and enabled Faerun Art Assets v.7 or higher, available here.

* You must have installed and enabled Faerun Soundtrack v.6 or higher, available here.

* Gods and Kings Expansion


Compatibility

* Faerun is not compatible with most mods. UI only mods (IGE, InfoAddict) will generally function.


Features

* Choose from 25 Civilizations reflecting Faerun’s major kingdoms.

* Load Faerun with any map or map script with any settings.

* Includes four Faerun scenario maps with true start locations for civs.

* Random events allow you to vanquish powerful foes and reap huge rewards.

* Recruit up to three Heroes to fight for you, including Rangers, Druids, Wizards and Paladins.

* Most leaders have unique heroes, available only to their civilization.

* A completely reimagined tech tree with many new buildings and wonders

* Unit upgrade system allows you to transform your units to over 10 races, including Elf, Dwarf, Gnome, Drow, Orc, and Goblin.

* Two new Victory types: Religious and Magical.


Credits

* See the readme.txt in the mod folder for details and links to the many fantastic modder's work included in Faerun.

* Special thanks to c_note_1001 for all leader art.



Hotseat Games

* Subscribe and Enable Gedemon's Custom Advanced Setup Screen, available in the Faerun Collection.



Troubleshooting Crashes, Installation and corrupt Saved Games

* Unload all other mods.

* Run under DX9 if running under DX11.

* Delete all previous versions of Faerun and Faerun Art Assets from the MODs folder.

* Delete the cache (C:\Users\UserName\Documents\My Games\Sid Meier's Civilization 5\cache)

* Load from a discreet saved game, never an autosave.

* Update to the most recent version of Civilization 5 (1.0.3.276)

* Mac users see this CivFanatics forum thread[forums.civfanatics.com].



Alternate Download Site

Faerun at Civfanatics[forums.civfanatics.com].




Author discusses Faerun on Modcast Episode 58[forums.civfanatics.com].

Faerun featured as "Mod of the Week" at PC Gamer.

If you enjoy this mod, why not give it a positive rating?
Popular Discussions View All (11)
56
26 Feb, 2022 @ 6:03am
Bug Reports
framedarchitecture
6
28 Apr, 2014 @ 6:57pm
Some feedback
ChristopherN4G
3
7 Mar, 2014 @ 7:27pm
A Suggestion
Shorlas.ttv
252 Comments
ozu95supein 21 Oct, 2021 @ 8:39am 
Do I only activate this mod and no others? Or are there other Mods I need for Faurun?
Tais 4 Mar, 2020 @ 7:18am 
How to end the very first term?
I have nothing to build in the city but it seems like the button for the term end will not appear until I select a building or unit for construction. Ctrl+Space as hot-key for the end of the term doesn't work(
Bodean Abernathy II 16 Nov, 2019 @ 10:43pm 
What is the difference between this and the Fearun BNW?
framedarchitecture  [author] 9 Nov, 2019 @ 4:51pm 
This is a total conversion mod, not an add on to the base game. It should not and cannot run with other mods.
Alzoru 7 Nov, 2019 @ 11:07pm 
Why are all the names all messed up? Also, any chance we can get a version that doesn't block other mods? It'd be cool to have these nations against a bunch of others :)
Saerain 1 Jun, 2019 @ 6:16pm 
Preferable to the BNW version, if you ask me, but plagued by crashes. Such a shame!
Daba Doo 14 Nov, 2018 @ 2:27pm 
MOD working fine, I'm a little past 100 turns in.
rpgmcspider 14 Apr, 2018 @ 8:39am 
Great mod but cant seem to play more than 25 turns before crash though. G&K version.
bumbaclad 29 Jan, 2018 @ 6:04am 
It sure seems like a great mod for the few turns I get to play but it always crashes and can never load my saved game even if I manually saved a few turns before it crashed the save does not work. I’ve tried everything on the list but will still fail in the exact way the next go at it.
Qos ✪まほうつかい✪ 17 Nov, 2017 @ 2:49pm 
The GnK mod keeps crashing when I first recruit a hero. I'd imagine it has something to do with the population decreasing.