Space Engineers

Space Engineers

39 ratings
SPAS-12 (Broken Will Update Eventually)
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Other
File Size
Posted
Updated
10.805 MB
27 Nov, 2019 @ 5:38pm
29 Apr, 2020 @ 1:25am
3 Change Notes ( view )

Subscribe to download
SPAS-12 (Broken Will Update Eventually)

Description
The SPAS-12 is a powerful shotgun capable of shredding targets in close range though at a distance its effectiveness drops off dramatically. The weapon is excellent for hunting/dealing with spiders and enemy players and can do a considerable amount of damage to small grid ships and vehicles if they are close enough.

Note: Can only be made in Advanced Assembler under its own category

Specs:

Deviate Shot Angle (Accuracy): 2.4
Mass Damage: 9 (Might change in the future)
Health Damage: 11

Has compatibility with EDK, my other weapons, and NorthyPark's Weapons

Please comment with feedback and don't forget to rate.

This workshop item cannot be redistributed without explicit permission.
This item is not authorized for posting on Steam, except under the Steam accounts named Doctor Octoganapus.
19 Comments
Javert 3 Apr, 2020 @ 5:02am 
oh okay. I didn't even know this game had an official discord. Thanks.
Doctor Octoganapus  [author] 3 Apr, 2020 @ 4:13am 
@Javert You can ask in discord, there are many ppl whom can answer your questions in the official keen discord - probably better than I can
Javert 2 Apr, 2020 @ 8:33pm 
Not sure where else to tell you, but I'm adding you so I can ask you a couple questions about modding hand weapons in if you don't mind.
Doctor Octoganapus  [author] 9 Feb, 2020 @ 2:37am 
@Looter Leader They are the crates from one of the DLC's
Arachnade 8 Feb, 2020 @ 8:20pm 
What are those boxes in the second image?
S1arGazer 1 Jan, 2020 @ 1:28am 
@Doctor Octoganapus Oh that helped! I put the mod at the top of the list and everything works now. Thanks!
Doctor Octoganapus  [author] 31 Dec, 2019 @ 3:37pm 
@zIBrayn Try putting it at the top and bottom of the load order.
S1arGazer 31 Dec, 2019 @ 2:42am 
Nope, after further testing with the same mods it just seems like this mod decided to spontaneously "turn off" for no reason. I have no idea why this might have happened
S1arGazer 31 Dec, 2019 @ 12:19am 
@Doctor Octoganapus The thing is, i tested it in the other world with the mods i thought were the issue, but everything worked as intended, so i am really cluelless as to what may be causing the problem. But i will try to continue my testing nonetheless, cause this mod is too good to give up on.
Doctor Octoganapus  [author] 30 Dec, 2019 @ 8:33pm 
@zIBrayn Not sure what your issue is but its working fine for me. Both the Weapons and Ammo catagorys in the assembler are working on my end.