Team Fortress 2

Team Fortress 2

135 ratings
Rush
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Other: Smissmas
Game Mode: Payload, Payload Race
File Size
Posted
Updated
61.120 MB
20 Nov, 2019 @ 9:01pm
25 Nov, 2021 @ 6:02pm
1 Change Note ( view )

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Rush

In 1 collection by MegapiemanPHD
Pieman's Maps
14 items
Description
"If I can't have it, no one can!" - someone on Red or Blu Team

Payload Race in a Snowy Industrial Farm setting.

Rushmore Farm Supplies is a simple company manufacturing equipment and items related to farming. For some unknown reason one of their facilities hides a poorly hidden communications array that both Red and Blu team have their eye on.

Neither team wants the other to gain access to the array and they both come up with a plan to destroy it before that can happen. Little do they know, the other team has the same idea making it a race to see who can blow it up first!

Whoever wins, they both lose.

Custom Content:
SFM beta content - Valve
Conveyor Belts - Hutty
Ice Sign - HeronHerald
Arctic asset pack - Dr. Face
Snowycoast pack - EArkham
Generic Farm Props, Microwave, Pie - Squeezit
Island Pipe parts lod change, Rushmore Farm Supply Sign, Synthetic Industries sign - Megapiemanphd
More icicle props - Krazy
Skyboxified Prop pack - ASG_Alligator
Snow Shovels - Fr0Z3nR
Door and other textures - Blaholtzen
16 Comments
Serge Ivanov 10 Aug @ 7:21pm 
Nice map, the fans on the second stage don't really work I feel though. Like they'd push me about half way to the upper area and I'd just fall and take fall damage.
Dr. FeelGoose 8 Nov, 2023 @ 1:51pm 
Kudos for multi-stage! I think that the middle of the 1st stage is a bit too open, and could be abused by snipers (though the amount of props and flank routes might mitigate this, not sure. I only explored this map by myself). BIG kudos to the jump pads on the 2nd stage. I really enjoy the track paths for the cart on each stage!

WE NEED MORE PAYLOAD RACE!!! #SMISSMAS2023
Angzarr Psyco #FixTF2 4 Dec, 2022 @ 5:41pm 
all i can say is DOG :steamthumbsup:
Pyro Attack 15 Dec, 2021 @ 8:34am 
great map
ShadowMan44 29 Aug, 2020 @ 6:46pm 
Payload Race is severely lacking in maps, and this could ease the pain that is hightower plr.
flavio.garcia.2013 29 Apr, 2020 @ 6:37am 
This map looks really well made, and is exactly what I'm looking for in my collection of official-looking community maps. But just a bit of feedback on the aesthetic.

One thing I don't like that much in maps are flat, open spaces on walls, without different textures breaking up the look, like wooden support beams, windows, protrusions, lamps, etc.

It's not all that nice to look at the same texture repeating itself on a big, flat surface, and it's a known design principle that if you're going to use a repeating pattern/texture on a surface, don't make it huge and flat without other elements to break it up.

I notice on a lot of the barns and large wooden structures that there's just big expanses of just a single texture, like on the walls and the roofs. Because I'm very new to Hammer, I don't know what features on a map exactly use RAM and affect performance, but could you use wooden beams to break up the textures, or lamps, windows, or balconies or something?

Thanks.
MegapiemanPHD  [author] 20 Feb, 2020 @ 11:52am 
@ReCommN Sure, I'm fine with you using it. If you've got it ported to work in SFM you can also put it on the SFM workshop and add me as a contributor.
ReCommN 19 Feb, 2020 @ 11:07pm 
Good time of day - I wanted to ask for a permission to use it in SFM animations, with the reason being that the location is bloody perfect for all things animated, and with all the credits included. I've already managed to port the map to work on SFM but I've decided to reassure that you won't mind about me using it.

So, can I use it, please?
S/0-ST4V0-13 30 Nov, 2019 @ 9:45am 
nice job,i wrealy want to see this in game :steamhappy:
Database Program: 00432 26 Nov, 2019 @ 5:19am 
So like Barnblitz, but it's not