Space Engineers

Space Engineers

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Taravi
   
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Type: Mod
Mod category: Planet
File Size
Posted
Updated
564.762 MB
17 Nov, 2019 @ 5:33am
27 Jun, 2020 @ 8:19pm
2 Change Notes ( view )

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Taravi

Description
Taravi is a desert world with a thick atmosphere and seemingly endless sands. The surface is dotted with small mini mountains with widely varying terrain. It is believed the planet may have once been very different with large planet spanning oceans with lots of plant life however, the few bits of life are largely found around the few sources of water on the planet but there is still some near polar regions and higher altitude. Surveys indicate that the planet is rich in Nickel but, other than the poles the only other sources of ice is the few oasis's and in deep underground deposits.

Taravi and its moons are made with full custom textures (custom voxels) and will not override any vanilla textures.

--- Planet Settings ---

Recommended Size = 120000m (120km)
Oxygen Level = High
Gravity = 1.0g

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Yiu is a large moon with a somewhat thick atmosphere that is covered in clouds. The surface is largely rock though there are flat beds of sand that cover a layer of ice.

--- Moon Settings ---

Recommended Size = 53000m (53km)
Oxygen Level = Very Low
Gravity = 0.47g

Please comment with feedback and don't forget to rate.
47 Comments
Tal 12 Nov, 2023 @ 12:04pm 
I accidently encounted the reason for my early error reports in comments from another planet mod. The game cannot handle too many custom voxels.
https://support.keenswh.com/spaceengineers/pc/topic/22619-increase-custom-voxels-limit
levink64 20 Aug, 2023 @ 4:48pm 
Still my favorite desert planet
Overjay 28 Feb, 2023 @ 1:07pm 
Taravi race is amazing, the planet is great! Would be cool to have no rings version.
Tal 14 Aug, 2022 @ 7:18am 
What about Demus and Jerun? These planets were created before adding wheather system to SE. Also there can be some changes in SE code handling planets in latest versions of the game.
Doctor Octoganapus  [author] 13 Aug, 2022 @ 7:59pm 
@Tal An ID conflict would be a slightly different however the point is mute as no ID or other conflicts are occurring as they are all unique to one another. Which I why I am unsure as to what is happening.
Tal 13 Aug, 2022 @ 3:37am 
My first thought was the same ID for custom textures in different mods but I know very little about SE modding...
When I created my custom world with listed planets 1,5 years ago there was no such bug, all textures was normal. But in some version it appeared and I have noticed it just this year.

I made another several experiments with removing/adding mods. When I removed Jerun mod from the full list it caused almost the same effect as removing Taravi - restoration of most of textures. Combining with the results of previous combinations of mods I suspect that the problem is with the interaction of 3 mods: Demus, Jerun and Taravi.
Doctor Octoganapus  [author] 12 Aug, 2022 @ 1:46pm 
@Tal I do not know where the error is but from what I can tell its not specific to Tavari nor is it showing any form of issue in mod errors or SE's log files. I cannot find any reason for this to be happening in my files however interestingly with or without tavari I noticed Elysium was missing almost all of this textures which I have again found no reason for it happening.
Tal 12 Aug, 2022 @ 7:04am 
For comparison I moved Taravi mod to the top of the list. Most of planet textures returned to normal but Taravi surface became stone.

I started to remove planet mods one by one. Taravi mod is still present in the end of the list.
-Raxum - no changes.
-Urna - no changes.
-Demus - textures on Caldera and Frozen Paradise appeared but Elysium is still stone.
-Jerun - appeared textures on Elysium.
Tal 12 Aug, 2022 @ 6:28am 
To find error mod I was adding mods one by one until the textures on the planets disappeared.

Mods list:
Automatic ore pickup
Coloful skybox
Elysium
Maxspeed 300 m/s
Player inventory size x15
Caldera
Frozen Paradize
Jericu
Jerun
Demus
Octave (No Music)
SonosWithWind
Urna
Raxum
Buildinfo

First log - mods without Taravi. Planets look normal with all textures.
https://ufile.io/ny0cl5sd


Second log - Taravi mod added. Planets lost their textures.
https://ufile.io/2ts3e870 .
Doctor Octoganapus  [author] 11 Aug, 2022 @ 7:20pm 
@Tal I just did a test with several of the planets you have listed and did not have an issue. Would you be able to provide a log and or a error list from the modder debug ingame menu (f11)