Rivals of Aether

Rivals of Aether

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Zetta Ashikaga
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File Size
Posted
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3.716 MB
15 Nov, 2019 @ 11:55pm
14 Oct @ 5:19am
353 Change Notes ( view )

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Zetta Ashikaga

In 1 collection by SAI
Rivals of SAI: WRONG™ Edition
33 items
Description
Zetta Ashikaga, the slashy Miko of Midoriyama Shrine. Slice and dice opponents with her flashing blade.

She has a sharp set of abilities that get even sharper if you play precisely.

Zetta have 5 taunt. Normal taunt and taunt + special/attack/up/down

Taunt+attack pull out a random object


==Mechanic Breakdown==

If a sword attack hadn't hit, Zetta will have to re-sheath the sword, you may move left or right during this animation.
Hitting attack make this animation skipable, but allow the animation to play net you enhanced state to buff next hit, or next special.



Popular Discussions View All (16)
6
1 Aug @ 10:21pm
Can't Activate Voicepacks?
Kortex
5
7 Mar, 2023 @ 10:07pm
Version 2.279 Patch Notes
Koa
5
3 Sep, 2022 @ 5:52pm
Version 2.276 Patchnotes
Koa
519 Comments
SAI  [author] 7 Nov @ 12:24am 
Zetta Effect take up whole scene, so it only play in 1v1, it would disrupt other players otherwise
Joey 15 Oct @ 7:12pm 
Thank you so much for fixing the bug:mhwhappy:.
Feels great to not lose a part of Zetta's moveset just from others being eliminated first.

Recently I just tried out Alex and he's pretty cool. The Akuma pose and the finishing sound effect when you take a stock really adds to the experience. While practicing with Alex and Zetta, I noticed that Zetta also has an effect when taking stocks. However, Zetta's effect only works when it's a 1v1 while Alex's doesn't have any restriction.
I was wondering if Zetta's effect was intentional for only 1v1's or just a bug.

Just a small personal thought. I find Zetta's effect to be really cool and getting to see it when I play free-for-alls with my friends could be nice. This part of the character doesn't matter as much, so you don't have to make additional changes. I'm sure that you have more important things to do and making a minute change may or may not create more bugs.
SAI  [author] 14 Oct @ 5:23am 
fixed that ig, hope nothing broke in return LOL
SAI  [author] 13 Oct @ 8:50pm 
noted that
Joey 13 Oct @ 7:59pm 
Well in two players, if one person loses all their stocks, that just a win for the surviving player.

It's with matches with 3-4 players where the bug happens.
For example, I would be playing with 3 other friends and I would be playing Zetta. If one of my friends loses all their stocks first/eliminated, that's when I started to notice the bug. Attacking and then sheathing wouldn't generate a stack. The only way that I could get passive stacks was through parrying.
SAI  [author] 13 Oct @ 7:47pm 
Hm... sound like a bug because testing in 2> player match didnt happen
Joey 11 Oct @ 12:10pm 
I recently go into the game with friends and playing Zetta is just so cool.
Nice to see that there's still updates.

One thing that's strange is that Zetta loses the ability to stack her passive through sheathing after another player loses all their stocks. Is this a bug? In a 3-4 player matches, it feels kinda bad lose a part of Zetta's moveset and needing to lock in (Also just a skill issue on my part) :PEAKsob:
Quantumleaper NEO 20 Aug @ 6:09pm 
Absolutely wild to see this got updated this year, and reworked as well!? Does this has anything to do with the legacy Zetta not showing up?
Raid_vulture 10 Aug @ 8:18am 
Is it normal that the troll skin with the Fortnite default dance that one shot everyone is gone ?
faust 13 Jul @ 7:02pm 
*ok, ditch my previous statement about enjoying the move while it lasts, i'm glad you didn't remove it.

*i'm so used to getting burnt by roblox devs it's insane.