Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

47 ratings
TSE Serious+
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File Size
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324.701 MB
3 Nov, 2019 @ 7:18pm
16 Jul, 2022 @ 3:25pm
57 Change Notes ( view )

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TSE Serious+

Description
2024/05/11 Message: This mod is pretty old, there are likely some unfair spawns - If I have time I will try to fix them

Just more regular enemies on each TSE map
Mostly for Single Player / 2-3 Co-op

Best to play this in Serious difficulty

Specifics about mod:

- All Beheaded/Zorgs fire 2x further so that they don't run forever towards you before shooting
- Arachnoids no longer hitscan (Bullet projectiles still travel very fast)
- More ammo/hp on each level
- More 1hp's
- SOME fixes to some original spawns
- Corridor of Death's Final arena before the boss has been revamped
These appear alongside original enemies:
- Variation of Beheaded/Zorgs that fire more frequently & are more buff
- Variation of Blue walker with slightly different firing mechanic
- Variation of Gizmos with slightly different jump mechanics
- Variation of Lava Golems with slightly different firing mechanics
- Variation of Big Reptiloids with tiered size/hp respectively
- Variation of Red walker which is buffed
- Variation of Kamikaze which is slightly buffed
- Variation of Reptiloid which is buffed (glows red)
- Variation of Demon which is buffed and fires lava projectiles in an arc (glows red)
- Variation of Arachnoid which fires lava projectiles (glows red)
- Variation of Werebull which is slightly buffed (glows red)
- Variation of Cucurbito which is weaker
- Variation of Kleers which fire lava projectiles both straight and in an arc (tinted red)
- Variation of Male Gnaar which is buffed
- Variation of Female Gnaar which is buffed
- Variation of Flying Gnaars which are smaller/weaker

Bugs

- 1st map has some cut scene models visible in the distant sky

My other bad mods:
TFE Serious+ : https://steamproxy.net/sharedfiles/filedetails/?id=1877488464
BFE/JoTN Serious+ : https://steamproxy.net/sharedfiles/filedetails/?id=3234765815
70 Comments
dissociation 7 May @ 3:03pm 
-i would tone down the cheap unfair tfe-esque spawners, especially early in the game
-enemy behavioral "variations" are trash and add nothing besides frustration(sometimes)
-i dont know whats your obsession with 1hp/1 armor, but it gets very tedious very fast to pick all this stuff up
Otherwise, i guess it's fine, much better than the TFE+

cbt/10
Tayzor Azul 4 May @ 3:13am 
Why I can't find the campaign on Coop modes ? I can find the BFE + but not this one.
stuff  [author] 19 Jan @ 7:16pm 
Thanks, I am finishing up a BFE version for this too
Ka2ua 19 Jan @ 10:27am 
Yes, with pleasure :)
stuff  [author] 18 Jan @ 10:00am 
Thanks so much for making a trailer, may I add it to this page?
Ka2ua 17 Jan @ 8:23am 
I made fan trailer with this mod) :steamthumbsup:
https://youtu.be/7Q-7AH3Y8-U
BargleLoco 17 Jul, 2022 @ 7:29am 
Just tested now, and it's fixed!
Great work, thanks again! :TheSeriousBomb:
stuff  [author] 16 Jul, 2022 @ 5:50pm 
I uploaded some changes, I also tried in coop (serious mode) and the triggers seem to be working fine now
BargleLoco 16 Jul, 2022 @ 12:50pm 
TY so much!!
Haha, I want to chuck them into the deep end for the banter ;D
stuff  [author] 16 Jul, 2022 @ 11:52am 
I will check them out now, thanks. Why not try the regular Second Encounter first? This one might be too much for them haha