Sid Meier's Civilization V

Sid Meier's Civilization V

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Canada (Mackenzie King)
   
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10.890 MB
30 Oct, 2019 @ 7:50am
31 Mar, 2020 @ 12:39am
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Canada (Mackenzie King)

In 1 collection by JFD
JFD's Civilisations
148 items
Description
CANADA (MACKENZIE KING)

UA: VOLUNTEER SPIRIT
  • Gain up to three Trade Route slots whilst one of your Friends is at war. Cities with a Trade Route have increased Military Unit Production (+10%).
UB: MERCHANT SHIPYARD (SEAPORT)
  • The Merchant Shipyard is Canada's unique replacement for the Seaport. It increases the Production in a city, especially toward Naval Units. In addition, half of the Production put toward building a Cargo Ship will also be added toward any available Naval Melee and Naval Ranged Units (you will still need to complete the Production of the unit, however). Constructing Merchant Shipyards in your most important ports will ensure your Trade Routes can be well protected by a ready navy.
UU: FLOWER CLASS (DESTROYER)
  • The unique Flower Class replaces the Destroyer for Canada. This unit has a stronger combat bonus against Submarines than the Destroyer. It also begins with bonus Movement whenever it begins its turn on a neutral or friendly tile over which any Trade Route passes. Use Flower Classes to patrol your trade routes and protect your Cargo Ships.

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LINKS
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See below for troubleshooting and more info.

Home Page[forums.civfanatics.com]
Modding Blog[jfdmodding.blogspot.com]
Guide to Civ V Mod Installation [jfdmodding.blogspot.com]

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DISCLAIMER
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Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.

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BUY ME A COFFEE
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If you enjoy the work I do, you might consider buying me a coffee with the link below. My mods will always remain free and open-source, however, so entirely up to you!

[www.buymeacoffee.com]
9 Comments
Matt92099 5 Jan, 2021 @ 5:24pm 
would be great if i could select the civ on the civ list after enabling the mod (jfd's mods are touch and go some work after hitting subscribe some you have to give a offering to the gods to get working )
anothernick1996 1 Mar, 2020 @ 5:14pm 
How does the UA work with teams? Would I get the extra trade routes if we went to war as a team since my "friends" are at war? Or does it only work with a declaration of friendship?
simcityguy09 23 Feb, 2020 @ 11:08pm 
my favourite mod
Billy Pol Pot 3 Nov, 2019 @ 1:16am 
Pls fix Vandals and Julius Caesar
DarthKyofu  [author] 31 Oct, 2019 @ 10:27pm 
This is the version you're meant to use
https://steamproxy.net/sharedfiles/filedetails/?id=1623957266
rateedus 31 Oct, 2019 @ 8:46pm 
Maybe it's cause I'm using an old version idk.
JFD  [author] 31 Oct, 2019 @ 8:45pm 
It has it
rateedus 31 Oct, 2019 @ 8:34pm 
Yeah YNAEMP support would be fantastic.
troodon25 30 Oct, 2019 @ 12:39pm 
I can’t believe this is out before the CBRX version... Really neat playstyle. Cargo ships, navy building and coalition wars. This would be great for a transatlantic game on YNAEMP.