Rivals of Aether

Rivals of Aether

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Frog
   
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2.375 MB
28 października 2019 o 20:20
12 listopada 2019 o 16:14
Listy zmian: 5 ( zobacz )
Opis
Frog from Chrono Trigger is now playable! This amphibious fighter uses the legendary sword Masamune and water magic to strike down fiends in Guardia's name.
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0
12 listopada 2019 o 15:33
Version 1.5 Patch Notes
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0
30 października 2019 o 18:55
Update with quick fixes
Sorubento
Komentarzy: 12
J-dudd 5 lipca o 10:05 
This is cool
Frog is good character!
ColdSpice_ 28 grudnia 2020 o 13:47 
frog
jmh8814 27 sierpnia 2020 o 22:16 
https://steamproxy.net/sharedfiles/filedetails/?id=2186188926 Hopefully you would implement the rest of these to the character
eTea.Xanthus 18 czerwca 2020 o 12:38 
Great job, fun to play!
Sorubento  [autor] 2 stycznia 2020 o 14:38 
Thanks so much, Merlow! I'm glad you like the mod! :D
Merlow 31 grudnia 2019 o 3:27 
I started messing around with the workshop for the first time today and I was surprised and excited to see someone add Frog to the roster! He feels so much fun to play and the amount of dedication to make him feel so right just makes me all giddy. You've done a wonderful job!
Sorubento  [autor] 12 listopada 2019 o 16:17 
Version 1.6 is out!

...

It's a hotfix!
Sorubento  [autor] 12 listopada 2019 o 15:34 
Version 1.5 is out! Check out the patch notes here:

https://steamproxy.net/sharedfiles/filedetails/discussions/1901452244
Sorubento  [autor] 10 listopada 2019 o 17:30 
Hmm, to respond to each point individually:

- The sine wave motion was originally how I wanted it to move, but implementing that turned out to be quite difficult. I have an idea of how to make it work now, but I'll have to consider if it's worth the time, effort, and sprite-count bloat. :lunar2019laughingpig:

- It's quite honestly just too small because I was unaware of the size while I was working on the sprites. I did want it to be a bit smaller, but not to this degree. I'll definitely try to work something out here.

- The startup time is mostly an audio issue. Keeping true to the original CT sounds and all that. I have an idea of how to work around this, but it might end up being unwieldy. I'll play around with it at least.

- Making a move cancel into ANY special move is extremely easy, making a move cancel into a SPECIFIC special move is extremely difficult. Even so, making some moves special-cancelable might be worth looking into...
Desperoni 10 listopada 2019 o 17:05 
I went and looked up video of Frog's techs in action, and I noticed two things about Water:
- It moves in sort of a bouncing sine wave motion
- It's actually larger than the version shown here.

I don't have any brilliant ideas on how to make it into its ideal form, but definitely reduce the startlag and maybe increase the size. I don't know if it's possible to cancel A attacks into neutral B, but that could be an interesting way to mixup a bubble detonation.