Rivals of Aether

Rivals of Aether

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Frog
   
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2.375 MB
2019年10月28日 20時20分
2019年11月12日 16時14分
5 項目の変更履歴 ( 表示 )

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Frog

解説
Frog from Chrono Trigger is now playable! This amphibious fighter uses the legendary sword Masamune and water magic to strike down fiends in Guardia's name.
人気スレッド 全て表示 (2)
0
2019年11月12日 15時33分
Version 1.5 Patch Notes
Sorubento
0
2019年10月30日 18時55分
Update with quick fixes
Sorubento
12 件のコメント
J-dudd 7月5日 10時05分 
This is cool
Frog is good character!
ColdSpice_ 2020年12月28日 13時47分 
frog
jmh8814 2020年8月27日 22時16分 
https://steamproxy.net/sharedfiles/filedetails/?id=2186188926 Hopefully you would implement the rest of these to the character
eTea.Xanthus 2020年6月18日 12時38分 
Great job, fun to play!
Sorubento  [作成者] 2020年1月2日 14時38分 
Thanks so much, Merlow! I'm glad you like the mod! :D
Merlow 2019年12月31日 3時27分 
I started messing around with the workshop for the first time today and I was surprised and excited to see someone add Frog to the roster! He feels so much fun to play and the amount of dedication to make him feel so right just makes me all giddy. You've done a wonderful job!
Sorubento  [作成者] 2019年11月12日 16時17分 
Version 1.6 is out!

...

It's a hotfix!
Sorubento  [作成者] 2019年11月12日 15時34分 
Version 1.5 is out! Check out the patch notes here:

https://steamproxy.net/sharedfiles/filedetails/discussions/1901452244
Sorubento  [作成者] 2019年11月10日 17時30分 
Hmm, to respond to each point individually:

- The sine wave motion was originally how I wanted it to move, but implementing that turned out to be quite difficult. I have an idea of how to make it work now, but I'll have to consider if it's worth the time, effort, and sprite-count bloat. :lunar2019laughingpig:

- It's quite honestly just too small because I was unaware of the size while I was working on the sprites. I did want it to be a bit smaller, but not to this degree. I'll definitely try to work something out here.

- The startup time is mostly an audio issue. Keeping true to the original CT sounds and all that. I have an idea of how to work around this, but it might end up being unwieldy. I'll play around with it at least.

- Making a move cancel into ANY special move is extremely easy, making a move cancel into a SPECIFIC special move is extremely difficult. Even so, making some moves special-cancelable might be worth looking into...
Desperoni 2019年11月10日 17時05分 
I went and looked up video of Frog's techs in action, and I noticed two things about Water:
- It moves in sort of a bouncing sine wave motion
- It's actually larger than the version shown here.

I don't have any brilliant ideas on how to make it into its ideal form, but definitely reduce the startlag and maybe increase the size. I don't know if it's possible to cancel A attacks into neutral B, but that could be an interesting way to mixup a bubble detonation.