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Een vertaalprobleem melden
When we got to Negades, there were a lot of dead bodies (friendlies and enemies) which, judging by all the roaming friendlies, were fighting each other by mission start. I'd suggest placing them as bodies so the game doesn't have to calculate all the AI action at the start.
Also, we didn't get a mission successful trigger on this mission either. Oh, and the AA was destroyed even before we got there. Don't know whether or not you were aware that the friendly AI:s might destroy it.
I did enjoy the scenario's plot.