STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

1,212 ratings
The Rise of Palpatine
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Game Type: FOC
File Size
Posted
Updated
14.537 GB
20 Oct, 2019 @ 6:32am
24 Aug, 2023 @ 8:40am
61 Change Notes ( view )
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The Rise of Palpatine

Description
The Rise of Palpatine is a mod which combines Republic at War and Absolute Chaos mechanics to create a deep and complete experience of the Clone Wars.

- Link to Absolute Chaos Mod by Killdivas: https://steamproxy.net/sharedfiles/filedetails/?id=1382582782&searchtext=
- Link to Nojembre's Republic at War: https://steamproxy.net/sharedfiles/filedetails/?id=1301047166&searchtext=

NOTE: This mod still works in the 32-bit version of the game, but not in the 64-bit version.

This mod offers a great variety of scenarios set during the Clone Wars, and you can play as the Confederacy of Independent Systems or the Galactic Republic, with over than 100 heroes and 150 different ground and space units. Some of this scenarios are:

- Naboo Blockade.
- Separatist Crisis.
- The Clone Wars (Sandbox scenario).
- Dark Reaper Crisis.
- Outer Rim Sieges.
- Operation Durge's Lance.
- Mon Calamari Civil War.
- Falling into Darkness.
- Droid attack on the Wookies.
- Crushing the Rebellion (Play as the Galactic Republic (Now the Galactic Empire) or the CIS (Now CIS Remnants).

To play this mod, you must go to Library -> Star Wars: Empire at War: Gold Pack -> (Right click) Properties -> Set Launch Options -> STEAMMOD=1894304623 To launch the mod you must click Forces of Corruption option when you open the game (Steam offers you two options, Empire at War: Gold Pack or Forces of Corruption).

This mod uses some content from other mods. Many models and units come from free releases, that are parts from other mods which the autors release to be used for other mods. Some mode that I have used as an inspiration are:

- Link to Fall of the Republic mod: https://steamproxy.net/sharedfiles/filedetails/?id=1976399102&searchtext=
- Link to Phoenix Rising mod: https://steamproxy.net/sharedfiles/filedetails/?id=1235783994&searchtext=
- Link to The Clone Wars mod: https://steamproxy.net/sharedfiles/filedetails/?id=1126673817&searchtext=
- Link to Battlefront Commander mod: https://steamproxy.net/sharedfiles/filedetails/?id=1125764259&searchtext=
- Link to FOC Alliance The Clone Wars mod: https://www.moddb.com/mods/star-wars-alliance-the-clone-wars

All of these mods are excellent mods, that's a hobby for me, and I love so much the Clone Wars and this Star Wars scenario. This mod includes lots of heroes and units from the Movies, The Clone Wars and Darth Plagueis novel. More content will be added soon to the mod.

Twitter account of the mod, if you want to watch how is developing the mod: https://twitter.com/PalpatineThe

Link to the Discord server of the mod: https://discord.gg/eaAdM8d

Link to the ModDB webpage: https://www.moddb.com/mods/the-rise-of-palpatine
Popular Discussions View All (25)
138
19 Jul @ 5:00pm
Suggestions and additions
Luis Calatayud
72
3 Aug @ 8:02am
Balance issues and bugs -Updated
KilledJoy
16
7 Oct, 2023 @ 2:02am
GC Keeps crashing
MasterChicken55
981 Comments
Superbansheeusa 4 Aug @ 12:50pm 
Hey can you guys like nerf or downgrade the RX-200 tank, I love playing as the seppies and that thing just breaks physics shooting through ground/surfaces and levels all turrets, vehicles, and units without fail. Makes winning against those things impossible unless it's an auto-resolved battle or the AI kicks in sending them closer to be killed. The only saving grace is probably when they're in range of the defoliator or visible for bombardment or bombing runs.
matheus_motar 29 Jul @ 6:39am 
any news on update?
Grand Admiral Stevens 23 Jul @ 7:40am 
My problem is the AI death stacks fleets and gives you no rest time. As the CIS the republic send everything they have constantly and as the Republic the CIS spam the overpowered Lukrahulks constantly.
dWaller61669 17 Jul @ 3:16pm 
As the CIS I can't recruit Umbara soldiers, Trandosha soldiers, or any other planet militia because there's too many CIS infantry. Anyone have any suggestions?
Kibeka the Weird 13 Jul @ 10:12am 
Would you be able to make a document that lists what various types of characters do? Cuz I am unsure if Tycoons provide any economic buffs, alongside other things.
Necrotic Twinkie 7 Jul @ 10:41pm 
When playing as the CIS will the Republic AI go down palpatine route or petition of 2000?
collemantim75 13 Jun @ 9:46pm 
someone make a 1 credit 1 second and infinite unit for this mod
Tnbeta1901 30 May @ 9:53am 
Mod is good it's just the bugs are the issue for me.
Nayvon3 17 May @ 1:48am 
Great mod
but the only down side I can see is the spamming
particularly the CIS spamming Lukrahulks which results in protracted battles of attrition that get more and more off putting with each battle it occurs
captainkevin 29 Apr @ 6:11pm 
i just captured Adumar and it wont register as mine and i end up losing the troops who i sent to invade the planet is there a fix?