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I’m sorry I wasn’t able to resolve your issue, but anytime. The most I can offer is that you could take your issue to the discussion forums here on SFM. There’s probably someone that’ll be able to assist with you further than I could offer as of now.
Apart from that, a good night to you as well. :)
For some of my other ports, it’s a thing where you have to use override materials to utilize the custom eye textures. Otherwise, I implement the custom skins myself without the need for override materials.
I believe you just have to have the vtf file in the SFM folder somewhere.
So basically, have that, then do override materials, $basetexture as string, copy and paste full path to texture, then delete part of it before “models.”
It should then work.
Look if not, then I don’t know how I can help you further.
Did you delete the part before “models”?
Yes. Everything. That’s what I mean by, “full path to texture.”