Space Engineers

Space Engineers

65 ratings
NPC Drone AI tune up
   
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Type: Mod
Mod category: NPC
File Size
Posted
Updated
456.235 KB
16 Oct, 2019 @ 5:09pm
5 Feb, 2021 @ 9:50am
5 Change Notes ( view )

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NPC Drone AI tune up

Description
This mod will make the drones that uses Keens new AI like the ones in "never surrender scenario" or some of the new encounters in the vanilla game WAY more hostile.

Changing the firing range from 300m to 800m
Suicide ram range is now widen to 1500m compared to the 75m
NPCs will strafe longer distances and travel up to 250m/s compared to its 75m/s ((if you have a speed mod))
If a NPC has modded weapons it will use it a lot more! Along with firing rockets way more too.

I plan to release a future mod base on Lucas modular npc mod that spawns more hostile npcs in both planet and space. I'm hoping Keen will focus on adding more PVE and action pack contracts and more new content in general.

I made a suggestion about fixing the npcs too. Would love to see modders make custom npcs.
https://support.keenswh.com/spaceengineers/general/topic/fix-npcs-to-be-functional-again

Along with a suggestion about giving Auto pilot wheel control. If auto pilot could drive rovers than we could have hostile land units too!
https://support.keenswh.com/spaceengineers/general/topic/remote-control-auto-pilot-wheel-steering

15 Comments
Hevertton 23 Jan, 2021 @ 9:41am 
where's the mod empty the data folder
Castle 30 Jun, 2020 @ 7:54pm 
https://prnt.sc/t9irxf Ryukki MES IS Lucas's NPC MOD (MES = Modular Encounters Spawner)
Ryukki  [author] 3 Mar, 2020 @ 11:54am 
I'm using this with other PVE mods like modular encounters,corruption and spider/wolf mods in the current build and its fine. The playtest is a broken mess on my end so I can't do anything about that branch it could be something on their end or a another mod conflicting. Also never heard of MES
ButtKraken 3 Mar, 2020 @ 11:51am 
ok confirmed.. missile turret now work as they should after removing
ButtKraken 3 Mar, 2020 @ 11:45am 
Testing on new 1.194 playtest... adding this mod disables MES/Other PVE mods nearly completely. After removing MES works and tons of stuff spawns in. Notices also that missile turrets do not work.. testing this.
DeAnti 11 Dec, 2019 @ 8:09am 
oh that sounds amazing... I really think the best experience you can have in SE is with a few players and NPC mods, you really cant beat that .. build up your gear then fight waves of drones :steamhappy:
im 2001hrs in and still playing ...crazy!!:steamfacepalm:
Ryukki  [author] 10 Dec, 2019 @ 8:51pm 
oh yea it will effect the vanilla drones. It makes them WAY more of a threat. Mainly the new npc drones encounters like the wreck ships with pirate drones or the drone guards for cargo ships.

I'm spawning them in for combat testing lol. I plan for my npc encounters to have fighter squads,swarms and fleets. Me and my friends had 40 npc fighters and few large ships in the area and sim speed wasn't bad at all!
DeAnti 10 Dec, 2019 @ 6:53pm 
oh you just paste it in ..I know for mods there is a command you can type in I was hoping vanilla spawns had one.. but yea that will be cool we always need more NPC mods
Ryukki  [author] 10 Dec, 2019 @ 4:29pm 
your just going to need copy and paste a bunch of pirate drones using the new AI

I'm going to work on my own pirates encounter mod when I can.
DeAnti 10 Dec, 2019 @ 3:57pm 
do you know the spawn /command for that?