Rivals of Aether

Rivals of Aether

85 ratings
Flying Man
   
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1.162 MB
2 Oct, 2019 @ 9:32am
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Flying Man

Description
The Flying Man from earthbound (or smash bros in this case) has come to show his power in the dream realm of the rivals workshop and to give courage to weaker workshop characters.

Has his 2 moves:
Dive - A
Somersault kick - B

W.I.P things that aren't not finished:
taunt
dodge animation
crouch animation
dashturn animation
Portrait
Colors

please note, my drawing skills are bad and my pixel art skills are even worse so expect slow progress.
11 Comments
JohnJunkie 8 Sep, 2023 @ 10:55pm 
yooooo
404_coffee.exe 28 Mar, 2023 @ 7:24am 
he shall destroy his competition
Schmampus 22 Mar, 2023 @ 7:31pm 
Not sure if you're still working on this but Kirby vs Flying Man causes the game to crash
verslycken.thomas89 24 Feb, 2023 @ 11:36am 
normally ypu can't turbo combo into your last move, but this 1 can if the joy-stick imput are different from the last 1 lol
Alxsero 20 Oct, 2020 @ 9:50pm 
''Ness's Courage is resting here. He fought well and died.''
zepleyafurn 10 Aug, 2020 @ 7:16pm 
This is dead
Beardedyeti13 29 Jan, 2020 @ 9:36am 
Does he have specials?? Id suggest a chocobo
Albert Abbi 2 Oct, 2019 @ 12:11pm 
The Monokuma Workshop character can use up B twice before going into free fall. So he can do up B, jump/attack/whatever, and then the second up B puts him into freefall. Might be worth looking into that characters code
BoneManSeth  [author] 2 Oct, 2019 @ 12:02pm 
i tried removing the free fall but it created a problem that i have yet to find a solution to (he couldn't use his special again after wall jumping).
Albert Abbi 2 Oct, 2019 @ 11:59am 
He's surprisingly fun for how basic he is haha, well done!

You might be able to reuse some sprites for the missing actions. The start up frame of his jump animation would probably work fine enough as his crouch. Maybe reuse one of the jumping frames as his air dodge? Not sure what else might work.

I think removing free fall from B would be pretty cool, so he has some more flexibility with what he can do for combos/recovery