RimWorld
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Simple Ogre Race
   
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Mod, 1.0, 1.1, 1.2
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3.006 MB
27 sept. 2019 à 4h29
11 aout 2020 à 5h33
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Simple Ogre Race

Description
Add Giant race and dungeon crawl-like weapons. They sometimes appear in tribal factions and pirate factions.

can add to already saved game.

+ pos :

have Bloodlust trait
can eat human meat.
strong Healing Factor
strong fist
carry a lot
Working fast
immune to foodpoisoning

- ♥♥♥ :

have Bloodlust trait and hit hard with bare hands
can't use weapon and armors except pila, ogre weapons and some tribal stuffs.
easy to be shot
eat a lot
slow (human = 4.0, ogre = 3.6)
very slow Research Speed


load order :

...
Humanoid Alien Races 2.0 and JecsTools
this mod
...

restriction remove patch :
https://steamproxy.net/sharedfiles/filedetails/?id=1874595065
39 commentaires
Mel 6 nov. 2022 à 11h27 
Oooo cant wait for an update!
Texasb1ue 1 aout 2022 à 11h00 
no voice in our ears, but the maw.
we relish the sound of it's call.
WELL PLUNDER AND FEAST ON ANY MAN ANY BEAST
DOESN'T MATTER, WE'LL SNACK ON THEM ALL

THE STRAGGLERS WE DIDN'T CONSUME
ARE CHUCKED IN OUR SACRIFICE STEW
OH, THEY SCREAM AND THEY RUN, BUT THAT'S PART OF THE FUN
'CAUSE THE OGRES ARE COMING TO GET YA

OGRES, OGRES. CHOMPING ON MEATS
FILLING OUR GUTS WITH OUR SLATHERIN' TREATS

TEARING, CHEWING. WE KILL FOR THE MAW
THE POWER AND GRUB'S WHAT WE'RE DOIN' IT FOR

CRUNCHING AND BITING WE KILL FOR THE MAW
THE POWER AND GRUB'S WHAT WE'RE DOIN' IT FOR
Delta1138 5 juil. 2022 à 4h41 
Just want to say whilst yes this mod does work with 1.3, it uses some outdated HAR references in the def race files (i.e. grey hair, etc) which will cause an error on boot (however it can be ignored). Are you going to udate to 1.3 @FlashPoint55 ?
TheBlairThing (DaisyEnjoyer) 14 avr. 2022 à 12h52 
This mod seems to work just fine with 1.3 if anyone's wondering, but I do not own the DLCs so there may be conflicts with those. Everything mentioned in the stats seems to work (ESPECIALLY the higher hunger, often your Ogre colonists will starve in their sleep. Plan to harvest enough food as if you had 2 extra people in your colony.) and the restriction removal patch also works. Had an Ogre colonist with an M1 Garand as my hunter.
WarlordKandyman 4 avr. 2022 à 15h26 
So does this work on 1.3 ? I also was looking to recreate the ogre kingdom from warhammer sort of and this seems to be the only mod with a suitable race for that. Cool mod either way !
Spoonk 22 mars 2022 à 14h53 
1.3 update?
Hybrid 27 févr. 2022 à 11h34 
This is so cool am recreating the ogre kingdom from warhammer 3 with this mod and it capsulate the hight need of food perfectly these guys eat sooo much food its insane . Great mod
Redrum 25 janv. 2022 à 15h57 
1.3 Please!
TurtleShroom (HACKED, RECOVERED) 29 oct. 2021 à 16h19 
Those are giants, not ogres.