Tabletop Simulator

Tabletop Simulator

72 ratings
The Only MTG Table You'll EVER Need! (4 Player) EDH - Commander
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Type: Game
Game Category: Card Games
Complexity: Low Complexity
Number of Players: 2, 3, 4
Play Time: 30 minutes, 60 minutes
Assets: Scripting, Rules
Language: English
File Size
Posted
Updated
2.100 MB
15 Sep, 2019 @ 4:00pm
15 Jun @ 10:53am
28 Change Notes ( view )

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The Only MTG Table You'll EVER Need! (4 Player) EDH - Commander

Description
Link to the same table but library, commander zones, exile and graveyard are on the outside
https://steamproxy.net/sharedfiles/filedetails/?id=3048968372

~ MASSIVE Update ~ 10/7/2023 ~
- Changed orientation of red and blue so life values and such meet in the middle
- Fixed image errors (many)
- Other stuff, I don't remember....
- Regained passion to play <3

Thank you to everyone who's used my tables. It truly means a lot to see people enjoying something I've enjoyed putting together. Best wishes and I look forward to what comes next.
59 Comments
Ironeyes 27 Jun @ 11:17pm 
I found an issue where if you cascade while your commander is in the command zone it breaks the ability to cascade in multiplayer cause it grabs the commander for the cascade but doesn't finish the script, is it possible to fix this?
Dreyrugr Rekkr  [author] 15 Jun @ 10:51am 
Fixed snap point issue

For dice - click the dice once everyone's sat down then just roll it,

for turns - once everyone's sat down, click options - turns, then click the top box.
Stop it, get some help 8 Jun @ 10:11pm 
on White there is one part of the mat that has a snap near the bottom left and it's frustrating. If you can remove that that'd be so cool, thank you!
Moroi☆Reverie 29 Mar @ 9:40pm 
How do I do that? The dice doesn't work
Dreyrugr Rekkr  [author] 9 Feb @ 3:44pm 
yes, just enable turn and thanks!
Moroi☆Reverie 8 Feb @ 8:16pm 
Does this have a turn tracker? If it does, can't seem to get it to work. Otherwise, fantastic minimal design.
Dreyrugr Rekkr  [author] 3 Feb @ 8:25pm 
I just tested your concern with multiple import methods through multiple spawning sites (including tappedout) and I've experienced no issues. My best advice would be to attempt a different spawning method. There is a deck spawning board on the side or you can simply type Scryfall followed by your deck's URL. The only thing I can think of is that your deck's link might be busted. Try other decks and see if it continues.
NexiBoi 3 Feb @ 5:29pm 
For some reason whenever i try to import a deck from tappedout, from decks ive used many many times while playtesting, arent rendering the main board, but the commander and sideboards render in. I dunno how or why but it seems broken though i'm not getting any significant errors. Could you look into why that might be?
Dreyrugr Rekkr  [author] 24 Jan @ 6:32pm 
happy to hear
Ferd De Mann 18 Jan @ 6:20am 
Started using this table and it's been amazing. Thanks for developing it!