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Zgłoś problem z tłumaczeniem
1. The branches of the trees, especially those in the "Winter" enclosure will obstruct shots, but can still be walked through
2. The windows in the reception area are visible from several points on the map through the walls, and while I'm not a map designer, this may have something to do with them being breakable. I took a picture with the camera centered on one of the unbroken windows, though the texture of the windows flashes in and out every other frame.
https://steamproxy.net/sharedfiles/filedetails/?id=1872128995
Those are the only issues I found, and they are certainly not dealbreakers. In all, the map is very impressive, as there was clearly a great deal of effort put into it. I enjoyed playing it for the tight quarters and clear pathways making for satisfying killzones and a layout that can be easy to get familiar with.