Killing Floor 2

Killing Floor 2

57 ratings
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Maps and Mods: Maps, Survival
File Size
Posted
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110.376 MB
11 Sep, 2019 @ 7:03pm
18 Sep, 2019 @ 6:58pm
3 Change Notes ( view )

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Description
The beasts have escaped their cages, and are on the hunt…

Humans aren't the only ones that Horzine performed experiments on. In their twisted bio-mutant zoo, Horzine attempted to create “alternative” killing machines by experimenting on animals. However, the cages are open and the beasts have escaped!

This map takes place in the abandoned remains of Horzine's sinister zoo. Players can go on the round tour around the map and visit the various pseudo-environments, the lab where monsters were created, and even the gift shop. This is a medium/small map that is good for running trains and making quick getaways. Features a hidden music track by Kevin MacLeod.

Music from https://filmmusic.io
'Exhilarate' by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
2 Comments
Spicy Jerk 24 Sep, 2019 @ 10:11pm 
I played ten rounds plus boss on this map and I've noticed a couple issues:
1. The branches of the trees, especially those in the "Winter" enclosure will obstruct shots, but can still be walked through
2. The windows in the reception area are visible from several points on the map through the walls, and while I'm not a map designer, this may have something to do with them being breakable. I took a picture with the camera centered on one of the unbroken windows, though the texture of the windows flashes in and out every other frame.
https://steamproxy.net/sharedfiles/filedetails/?id=1872128995

Those are the only issues I found, and they are certainly not dealbreakers. In all, the map is very impressive, as there was clearly a great deal of effort put into it. I enjoyed playing it for the tight quarters and clear pathways making for satisfying killzones and a layout that can be easy to get familiar with.
Ol' Dreaddy 20 Sep, 2019 @ 5:47am 
I will have a look if it does not crash the game.