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I would advise making a backup of your mod somewhere other than for the Steam Workshop. Nintendo has been going after several Workshop addons with nintendo Content on various workshops. The Gmod one is particularly famous but they also went after Fraymakers, some TF2 maps, and some SFM addons.
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.nextRoomTransition(AbstractDungeon.java:2119)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.updateFading(AbstractDungeon.java:2848)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2517)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
at spireTogether.network.objects.rooms.NetworkRoom.Load(NetworkRoom.java:194)
at spireTogether.patches.network.RoomEntryPatch.ProcessRoomEntry(RoomEntryPatch.java:130)
at spireTogether.patches.network.RoomEntryPatch$PostRoomGenerationPatch.Postfix(RoomEntryPatch.java:182
731 i think? anyways me and my friends could get back to the alternative floor 4 in a few and then i can pin point using their help what the ironcluck + showman issue is.