Tabletop Simulator

Tabletop Simulator

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(Complete) Betrayal at the Mountains of Madness 0.9.4.7
   
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Type: Game
Complexity: Low Complexity
File Size
Posted
Updated
7.104 MB
6 Sep, 2019 @ 10:36am
1 Oct, 2022 @ 9:22am
20 Change Notes ( view )

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(Complete) Betrayal at the Mountains of Madness 0.9.4.7

Description
A player-made cycle for Arkham Horror: The Card Game for use with the mod Arkham Horror (Super Complete Edition).

The full eight scenario campaign is now complete and playable.

You can find the campaign guide here:
https://itswritingitself.wordpress.com/2022/03/30/betrayal-campaign-guide-v0-9/

You can find more information about the cycle here:
https://itswritingitself.wordpress.com/2019/09/06/betrayal-at-the-mountains-of-madness/

The mod just includes a box which you can save to your saved objects. Updates to this mod won't be reflected in your saved object, so you'll need to load up this mod and save a new object to pick up any changes.
38 Comments
ydy 11 Sep, 2024 @ 8:17pm 
Hello!I'm a AHLCGplayer,I like your campaign「Betrayal at the Mountains of Madness」very much.I note that you used to provide a printed version of it, but now you have closed the download link.I really want to print it out and share it with my friends in the real world, can you provide a print of it?❤️
Jaxtrasi  [author] 1 Oct, 2022 @ 9:31am 
ICeBear6: Oops, this was a redundant reference to a removed mechanic. I've removed this in 0.9.4.7.

rleduc123: Thanks! Glad to hear the scaling worked well. Distant doesn't apply to effects which move to any location, like the plane (or say Join the Caravan) so you were right to play it as a teleport. In scenario 4, those effects are separate - they don't only apply on the turn it enters play.
rleduc123 7 Aug, 2022 @ 11:38am 
Oops - I'm an idiot. Question 1 is answered on the act. Question 2 is still open, but it appears logical that a charge from the plane is like a teleport.

In Scenario 4 Frozen Cenotaph, the initial agenda says "Stygian enemies enter exhausted. The can't ready, etc." It's not clear upon reading if the second sentence is dependent on the first, i.e. that it applies to the turn in which they enter or generally. Maybe these should be switched in order: "Stygian enemies cannot ready etc.. Stygian enemies enter play exhausted." At least, I think that is what is intended.
rleduc123 5 Aug, 2022 @ 3:38pm 
What an absolutely astounding project. Simply the most innovative and entertaining campaign I've ever played.

Question - Confusion on my part in Scenario 3 Cold Heart. The 'distant' mechanic is well-explained and I get the multiple actions needed for a single move. However, which locations are considered connected? Am I missing a usual 'orthogonally adjacent locations are connected' statement in the campaign guide? There is a lot, so it would be easy for me to miss it!

Second Question - depending on the answer to the above, the cargo plane can go to 'any' location (except to the one prohibited for entry at start). I'm guessing that's how the investigators avoid the zepplin? I am playing true solo with one investigator, and so needed a little clarification to know whether the zepplin will always catch me at the enemy phase, or whether the plane can just out run it to the otherside of the map.

The first two scenarios scaled just great for a true solo player.
ICeBear6 30 Jul, 2022 @ 10:17pm 
May i ask you what the " Entropic " damage type is?
Jacky 20 Jun, 2022 @ 11:33pm 
I'm getting an error, "cannot resolve image host" and then the campaign can't load :c
Jaxtrasi  [author] 16 Nov, 2021 @ 5:15am 
Hi Pawel. The reason I worded it that way is because of an interaction in Scenario 3 where players move to a location simultaneously, and it's not necessarily clear which of them revealed the location. Under most circumstances, it's exactly the same as "you revealed".
Pawel 15 Nov, 2021 @ 1:19pm 
Minor text confusion:

Ursula Downs, special Ally: "After a location is relvealed, if you are at that location..."
Does it mean "After you reveal a location..." or is it something a little different?

It's nothing special, but this format already exist in orginal AH LCG.
Denynenem 31 Oct, 2021 @ 12:21pm 
Must have missed the inexorable keyword on Ignivore. Definatelly my fault for that one. Thank you Jaxtrasi.
Jaxtrasi  [author] 31 Oct, 2021 @ 4:24am 
Yes please, keep the feedback and questions coming!

Re: Antarctic Supplies

The ability means to move supplies to or from the asset the ability is written on - this is how the Uses keyword works - the word specified in the Uses keyword (in this case, supplies), when referenced on the card, refers to the resource tokens on that card. You're right though that it would be better to specify this more clearly. I like your "between" as a way to elegantly word that.

Re: Ignivore

The Ignivore has the new Inexorable keyword. This means that it can't be defeated - if it would be defeated, instead you remove all damage from it, evade it, and the next time it would ready it doesn't ready.