Empyrion - Galactic Survival

Empyrion - Galactic Survival

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[LEGACY] -Ka Bar- Rambler [Unlock 7][Alpha 10]
   
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Blueprint: Hover Vessel
Tags: Blueprint
File Size
Posted
345.469 KB
3 Sep, 2019 @ 10:16am
1 Change Note ( view )

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[LEGACY] -Ka Bar- Rambler [Unlock 7][Alpha 10]

In 2 collections by XCaliber
-Blade PUP- Collection
39 items
-Early Survival-
51 items
Description
The Ka Bar Rambler is an Unlock Level 7 Hover Vessel build as a total mobile solution for early play.

It has the ability to protect you as you mine with the Drone Hatch and inner cabin.

Fully upgradable with Shield and Pentaxid Spacing

Resource Cost
Iron 390
Copper 428
Silicon 335
Carbon 419

Equipment Included

2 Constructors
1 o2 Station
1 Armor Locker
4 Gatling Guns
6 Minigun Turrets
2 Fridges
1 Wireless Connection
1 Detector
1 Clone Chamber
1 Medical Station
4 Cargo Boxes


ALL THRUSTERS EXPOSED FOR FORWARD PATCH COMPATABILITY

Built on my Twitch Stream Please Follow me at: https://www.twitch.tv/xcaliber___

Please Share your experience with this and I appreciate ALL feedback!

Check out my Youtube Page for lots of great Empyrion Content!
https://www.youtube.com/channel/UCEZwdWsjmBLBTn-_Czk3BFg?view_as=subscriber

Check out the -Early Survival- Collection for Early Game Solutions
https://steamproxy.net/sharedfiles/filedetails/?id=1380051359

Check Out the -Blade Collection- in my Workshop for a versitle tactical strike package
https://steamproxy.net/sharedfiles/filedetails/?id=1356510847


Check Out My Other Creations in my Workhop!

https://steamproxy.net/profiles/76561197994182252/myworkshopfiles/?appid=383120

Join my Discord! https://discord.gg/s9qquWC






15 Comments
XCaliber  [author] 6 May, 2020 @ 6:47pm 
Yeah this was built before CPU and I haven't done a mkII version for A11. Getting an HV with these features under CPU 2 in A11 is hard, but A12 will fix allot of that. You can keep up to date on all my progress in my discord

https://discord.gg/kS9knX
jokerace45 6 May, 2020 @ 6:24pm 
I am in Alpha 11 current build in Survival. And the CPU is show in red at around 25k+. My game is actually set to not use mass and or CPU limits. It lifts but doesn't want to maneuver and if in creative I place a higher tier CPU extender it is able to move some but only seems to increase CPU barely but a couple thousand. It keeps the CPU tier level at 1 in build info too.
XCaliber  [author] 6 May, 2020 @ 6:05pm 
This is an Alpha 10 build so may not work with CPU
XCaliber  [author] 6 May, 2020 @ 6:05pm 
are you in experimental or Alpha 11?
jokerace45 6 May, 2020 @ 2:21pm 
I would lvoe to be able to use your creation here but I get it off the ground and it will not move. I havn't a clue if it is my issue or the blueprints. It seems like the CPU cost is extremely high in the design. But I am incredibly new to this game and do not yet understand much of it.
Sprocket66 20 Sep, 2019 @ 12:41am 
Gah, thanks didn't even think of that. I didn't have armor yet but do now.
XCaliber  [author] 19 Sep, 2019 @ 9:02pm 
The easiest way and way I've settled for is to stand directly underneath, turn on jetpack, jump, and at the height of the jump press F5 You'll then decend and you can close the hatch with your drone :)
Sprocket66 19 Sep, 2019 @ 1:28pm 
Hey XCal, I'm having fun with the Rambler but one question. Is there a trick to deploying your drone through the drone hatch? I can't seem to find the sweet spot where it will let me deploy the drone. Hatch is open and I've tried every position that I can. I'm sure that I'm missing something obvious because nobody else has brought this up. On a side note... Scabbard <nudge>
XCaliber  [author] 4 Sep, 2019 @ 4:43pm 
Thanks D00m and Neuticles!
Neuticles 4 Sep, 2019 @ 1:09pm 
Ramble on!

I had to say it.